ddraw/tests: Test DDLOCK_DISCARDCONTENTS.
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9e0ba3eab0
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e47edf47fe
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@ -3410,6 +3410,101 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_discard(void)
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{
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IDirectDraw *ddraw;
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HRESULT hr;
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HWND window;
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DDSURFACEDESC ddsd;
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IDirectDrawSurface *surface, *primary;
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void *addr;
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static const struct
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{
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DWORD caps;
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BOOL discard;
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}
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tests[] =
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{
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE},
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE},
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{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE},
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE},
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};
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unsigned int i;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping test.\n");
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DestroyWindow(window);
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return;
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}
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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BOOL discarded;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
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if (FAILED(hr))
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{
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skip("Failed to create surface, skipping.\n");
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continue;
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}
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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addr = ddsd.lpSurface;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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discarded = ddsd.lpSurface != addr;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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hr = IDirectDrawSurface_Blt(primary, NULL, surface, NULL, DDBLT_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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discarded |= ddsd.lpSurface != addr;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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IDirectDrawSurface_Release(surface);
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/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
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* AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */
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ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
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}
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IDirectDrawSurface_Release(primary);
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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}
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START_TEST(ddraw1)
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{
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test_coop_level_create_device_window();
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@ -3436,4 +3531,5 @@ START_TEST(ddraw1)
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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test_surface_discard();
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}
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@ -4069,6 +4069,101 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_discard(void)
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{
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IDirectDraw2 *ddraw;
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HRESULT hr;
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HWND window;
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DDSURFACEDESC ddsd;
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IDirectDrawSurface *surface, *primary;
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void *addr;
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static const struct
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{
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DWORD caps;
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BOOL discard;
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}
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tests[] =
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{
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE},
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE},
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{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE},
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE},
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};
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unsigned int i;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping test.\n");
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DestroyWindow(window);
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return;
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}
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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BOOL discarded;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
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if (FAILED(hr))
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{
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skip("Failed to create surface, skipping.\n");
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continue;
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}
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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addr = ddsd.lpSurface;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr) , "Failed to lock surface, hr %#x.\n", hr);
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discarded = ddsd.lpSurface != addr;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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hr = IDirectDrawSurface_Blt(primary, NULL, surface, NULL, DDBLT_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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discarded |= ddsd.lpSurface != addr;
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hr = IDirectDrawSurface_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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IDirectDrawSurface_Release(surface);
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/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
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* AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */
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ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
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}
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IDirectDrawSurface_Release(primary);
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IDirectDraw2_Release(ddraw);
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DestroyWindow(window);
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}
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START_TEST(ddraw2)
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{
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test_coop_level_create_device_window();
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@ -4099,4 +4194,5 @@ START_TEST(ddraw2)
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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test_surface_discard();
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}
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@ -4694,6 +4694,105 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_discard(void)
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{
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IDirect3DDevice3 *device;
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IDirect3D3 *d3d;
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IDirectDraw4 *ddraw;
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HRESULT hr;
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HWND window;
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DDSURFACEDESC2 ddsd;
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IDirectDrawSurface4 *surface, *target;
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void *addr;
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static const struct
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{
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DWORD caps, caps2;
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BOOL discard;
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}
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tests[] =
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{
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE},
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
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{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE},
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
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};
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unsigned int i;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(device = create_device(window, DDSCL_NORMAL)))
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{
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skip("Failed to create a ddraw object, skipping test.\n");
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
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hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
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ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
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hr = IDirect3DDevice3_GetRenderTarget(device, &target);
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ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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BOOL discarded;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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addr = ddsd.lpSurface;
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hr = IDirectDrawSurface4_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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discarded = ddsd.lpSurface != addr;
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hr = IDirectDrawSurface4_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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hr = IDirectDrawSurface4_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
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ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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discarded |= ddsd.lpSurface != addr;
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hr = IDirectDrawSurface4_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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IDirectDrawSurface4_Release(surface);
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/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
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* AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */
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ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
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}
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IDirectDrawSurface4_Release(target);
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IDirectDraw4_Release(ddraw);
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IDirect3D3_Release(d3d);
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IDirect3DDevice3_Release(device);
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DestroyWindow(window);
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}
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START_TEST(ddraw4)
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{
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test_process_vertices();
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test_unsupported_formats();
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test_rt_caps();
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test_surface_lock();
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test_surface_discard();
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}
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@ -4580,6 +4580,105 @@ done:
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DestroyWindow(window);
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}
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static void test_surface_discard(void)
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{
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IDirect3DDevice7 *device;
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IDirect3D7 *d3d;
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IDirectDraw7 *ddraw;
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HRESULT hr;
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HWND window;
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DDSURFACEDESC2 ddsd;
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IDirectDrawSurface7 *surface, *target;
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void *addr;
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static const struct
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{
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DWORD caps, caps2;
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BOOL discard;
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}
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tests[] =
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{
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE},
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{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
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{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE},
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{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE},
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{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
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};
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unsigned int i;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(device = create_device(window, DDSCL_NORMAL)))
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{
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skip("Failed to create a ddraw object, skipping test.\n");
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
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hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
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ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
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hr = IDirect3DDevice7_GetRenderTarget(device, &target);
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ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
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for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
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{
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BOOL discarded;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = tests[i].caps;
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ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
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ddsd.dwWidth = 64;
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ddsd.dwHeight = 64;
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hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, 0, NULL);
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ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
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addr = ddsd.lpSurface;
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hr = IDirectDrawSurface7_Unlock(surface, NULL);
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ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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||||
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
||||
discarded = ddsd.lpSurface != addr;
|
||||
hr = IDirectDrawSurface7_Unlock(surface, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirectDrawSurface7_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd));
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
|
||||
discarded |= ddsd.lpSurface != addr;
|
||||
hr = IDirectDrawSurface7_Unlock(surface, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
|
||||
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
|
||||
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
|
||||
* AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */
|
||||
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
|
||||
}
|
||||
|
||||
IDirectDrawSurface7_Release(target);
|
||||
IDirectDraw7_Release(ddraw);
|
||||
IDirect3D7_Release(d3d);
|
||||
IDirect3DDevice7_Release(device);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
START_TEST(ddraw7)
|
||||
{
|
||||
HMODULE module = GetModuleHandleA("ddraw.dll");
|
||||
|
@ -4623,4 +4722,5 @@ START_TEST(ddraw7)
|
|||
test_unsupported_formats();
|
||||
test_rt_caps();
|
||||
test_surface_lock();
|
||||
test_surface_discard();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue