wined3d: Degrade an ERR to a TRACE.

This commit is contained in:
Roderick Colenbrander 2008-09-14 23:33:01 +00:00 committed by Alexandre Julliard
parent 0b6f677d10
commit e3e113383e
1 changed files with 1 additions and 1 deletions

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@ -3559,7 +3559,7 @@ static HRESULT arbfp_blit_set(IWineD3DDevice *iface, WINED3DFORMAT fmt, GLenum t
if(glDesc->conversion_group != WINED3DFMT_YUY2 && glDesc->conversion_group != WINED3DFMT_UYVY &&
glDesc->conversion_group != WINED3DFMT_YV12) {
ERR("Format: %s\n", debug_d3dformat(glDesc->conversion_group));
TRACE("Format: %s\n", debug_d3dformat(glDesc->conversion_group));
/* Don't bother setting up a shader for unconverted formats */
glEnable(textype);
checkGLcall("glEnable(textype)");