Added USER32.UserSignalProc to Callout table.
Implemented built-in UserSignalProc(). Don't announce Win3.1-style USER handler any more.
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8139c30125
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e392a0c975
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@ -554,31 +554,15 @@ DWORD WINAPI THUNK_GetDCHook( HDC16 hdc, FARPROC16 *phookProc )
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*/
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FARPROC16 WINAPI THUNK_SetTaskSignalProc( HTASK16 hTask, FARPROC16 proc )
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{
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static FARPROC16 defSignalProc16 = NULL;
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THUNK *thunk = THUNK_Alloc( proc, (RELAY)CallTo16_word_wwwww );
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if ( !thunk ) return NULL;
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THUNK *thunk = NULL;
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thunk = (THUNK*)SetTaskSignalProc( hTask, (FARPROC16)thunk );
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if ( !thunk ) return NULL;
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if( !defSignalProc16 )
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defSignalProc16 = NE_GetEntryPoint(GetModuleHandle16("USER"), 314 );
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if( proc == defSignalProc16 )
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thunk = (THUNK*)SetTaskSignalProc( hTask, (FARPROC16)&USER_SignalProc );
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else
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{
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thunk = THUNK_Alloc( proc, (RELAY)CallTo16_word_wwwww );
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if( !thunk ) return FALSE;
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thunk = (THUNK*)SetTaskSignalProc( hTask, (FARPROC16)thunk );
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}
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if( thunk != (THUNK*)USER_SignalProc )
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{
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if( !thunk ) return NULL;
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proc = thunk->proc;
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THUNK_Free( thunk );
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return proc;
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}
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return defSignalProc16;
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proc = thunk->proc;
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THUNK_Free( thunk );
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return proc;
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}
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/***********************************************************************
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@ -883,6 +867,7 @@ void THUNK_InitCallout(void)
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GETADDR( DispatchMessageW, "DispatchMessageW" );
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GETADDR( DispatchMessageA, "DispatchMessageA" );
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GETADDR( RedrawWindow, "RedrawWindow" );
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GETADDR( UserSignalProc, "UserSignalProc" );
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#undef GETADDR
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}
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@ -361,7 +361,7 @@ file user.exe
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385 pascal16 GetMenuContextHelpId(word) GetMenuContextHelpId16
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389 pascal LoadImage(word segstr word word word word) LoadImage16
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390 pascal16 CopyImage(word word word word word) CopyImage16
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391 stub SignalProc32
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391 pascal16 SignalProc32(long long long word) UserSignalProc
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394 pascal16 DrawIconEx(word word word word word word word word word) DrawIconEx16
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395 pascal16 GetIconInfo(word ptr) GetIconInfo16
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397 pascal16 RegisterClassEx(ptr) RegisterClassEx16
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@ -122,6 +122,9 @@ typedef struct
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BOOL WINAPI (*RedrawWindow)( HWND hwnd, const RECT *rectUpdate,
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HRGN hrgnUpdate, UINT flags );
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WORD WINAPI (*UserSignalProc)( UINT uCode, DWORD dwThreadOrProcessID,
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DWORD dwFlags, HMODULE16 hModule );
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HQUEUE16 WINAPI (*InitThreadInput16)( WORD unknown, WORD flags );
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void WINAPI (*UserYield16)( void );
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WORD WINAPI (*DestroyIcon32)( HGLOBAL16 handle, UINT16 flags );
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@ -118,11 +118,11 @@ typedef struct _TDB
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#define TDBF_OS2APP 0x0008
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#define TDBF_WIN32 0x0010
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/* USER signals */
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#define USIG_TERMINATION 0x0020
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#define USIG_DLL_LOAD 0x0040
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#define USIG_DLL_UNLOAD 0x0080
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#define USIG_GPF 0x0666
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/* Windows 3.1 USER signals */
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#define USIG16_TERMINATION 0x0020
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#define USIG16_DLL_LOAD 0x0040
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#define USIG16_DLL_UNLOAD 0x0080
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#define USIG16_GPF 0x0666
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/* THHOOK Kernel Data Structure */
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@ -38,8 +38,8 @@ typedef struct tagUSER_DRIVER {
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extern USER_DRIVER *USER_Driver;
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void WINAPI USER_SignalProc(HANDLE16, UINT16, UINT16, HINSTANCE16, HQUEUE16);
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void USER_ExitWindows(void);
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void USER_QueueCleanup( HQUEUE16 hQueue );
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WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
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DWORD dwFlags, HMODULE16 hModule );
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#endif /* __WINE_USER_H */
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@ -251,9 +251,6 @@ BOOL WINAPI MAIN_UserInit(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserve
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/* Create desktop window */
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if (!WIN_CreateDesktopWindow()) return FALSE;
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/* Install default USER Signal Handler */
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SetTaskSignalProc( 0, (FARPROC16)USER_SignalProc );
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/* Initialize keyboard driver */
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KEYBOARD_Enable( keybd_event, InputKeyStateTable );
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@ -10,6 +10,7 @@
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#include "task.h"
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#include "syslevel.h"
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#include "cursoricon.h"
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#include "user.h"
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#include "queue.h"
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#include "debug.h"
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@ -321,6 +322,7 @@ CALLOUT_TABLE Callout =
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TranslateMessage16, TranslateMessage,
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DispatchMessage16, DispatchMessageA, DispatchMessageW,
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RedrawWindow16, RedrawWindow,
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UserSignalProc,
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InitThreadInput16,
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UserYield16,
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CURSORICON_Destroy
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@ -625,3 +625,4 @@ init MAIN_UserInit
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620 stdcall GetTaskmanWindow () GetTaskmanWindow
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621 stdcall SetTaskmanWindow (long) SetTaskmanWindow
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622 stdcall GetProgmanWindow () GetProgmanWindow
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623 stdcall UserSignalProc(long long long long) UserSignalProc
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102
windows/user.c
102
windows/user.c
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@ -27,6 +27,7 @@
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#include "local.h"
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#include "class.h"
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#include "desktop.h"
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#include "process.h"
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#include "debug.h"
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/***********************************************************************
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@ -125,12 +126,19 @@ static void USER_ModuleUnload( HMODULE16 hModule )
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/**********************************************************************
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* USER_QueueCleanup
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*/
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void USER_QueueCleanup( HQUEUE16 hQueue )
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static void USER_QueueCleanup( HQUEUE16 hQueue )
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{
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if ( hQueue )
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{
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WND* desktop = WIN_GetDesktop();
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/* Patch desktop window */
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if ( desktop->hmemTaskQ == hQueue )
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{
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HTASK16 nextTask = TASK_GetNextTask( GetCurrentTask() );
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desktop->hmemTaskQ = GetTaskQueue16( nextTask );
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}
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/* Patch resident popup menu window */
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MENU_PatchResidentPopup( hQueue, NULL );
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@ -153,27 +161,17 @@ void USER_QueueCleanup( HQUEUE16 hQueue )
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/**********************************************************************
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* USER_AppExit
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*/
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static void USER_AppExit( HTASK16 hTask, HINSTANCE16 hInstance, HQUEUE16 hQueue )
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static void USER_AppExit( HINSTANCE16 hInstance )
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{
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/* FIXME: empty clipboard if needed, maybe destroy menus (Windows
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* only complains about them but does nothing);
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*/
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WND* desktop = WIN_GetDesktop();
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/* Patch desktop window */
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if( desktop->hmemTaskQ == hQueue )
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desktop->hmemTaskQ = GetTaskQueue16(TASK_GetNextTask(hTask));
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USER_QueueCleanup(hQueue);
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/* ModuleUnload() in "Internals" */
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hInstance = GetExePtr( hInstance );
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if( GetModuleUsage16( hInstance ) <= 1 )
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USER_ModuleUnload( hInstance );
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WIN_ReleaseDesktop();
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}
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@ -202,25 +200,71 @@ void WINAPI USER_SignalProc( HANDLE16 hTaskOrModule, UINT16 uCode,
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UINT16 uExitFn, HINSTANCE16 hInstance,
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HQUEUE16 hQueue )
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{
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switch( uCode )
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{
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case USIG_GPF:
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case USIG_TERMINATION:
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USER_AppExit( hTaskOrModule, hInstance, hQueue ); /* task */
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break;
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case USIG_DLL_LOAD:
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break;
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case USIG_DLL_UNLOAD:
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USER_ModuleUnload( hTaskOrModule ); /* module */
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break;
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default:
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FIXME(msg,"Unimplemented USER signal: %i\n", (int)uCode );
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}
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FIXME( win, "Win 3.1 USER signal %04x\n", uCode );
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}
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/***********************************************************************
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* UserSignalProc (USER.610) (USER32.559)
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*
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* For comments about the meaning of uCode and dwFlags
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* see PROCESS_CallUserSignalProc.
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*
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*/
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WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
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DWORD dwFlags, HMODULE16 hModule )
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{
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HINSTANCE16 hInst;
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/* FIXME: Proper reaction to most signals still missing. */
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switch ( uCode )
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{
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case USIG_DLL_UNLOAD_WIN16:
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case USIG_DLL_UNLOAD_WIN32:
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USER_ModuleUnload( hModule );
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break;
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case USIG_DLL_UNLOAD_ORPHANS:
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break;
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case USIG_FAULT_DIALOG_PUSH:
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case USIG_FAULT_DIALOG_POP:
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break;
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case USIG_THREAD_INIT:
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break;
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case USIG_THREAD_EXIT:
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USER_QueueCleanup( GetThreadQueue16( dwThreadOrProcessID ) );
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SetThreadQueue16( dwThreadOrProcessID, 0 );
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break;
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case USIG_PROCESS_CREATE:
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case USIG_PROCESS_INIT:
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case USIG_PROCESS_LOADED:
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case USIG_PROCESS_RUNNING:
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break;
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case USIG_PROCESS_EXIT:
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break;
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case USIG_PROCESS_DESTROY:
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hInst = GetProcessDword( dwThreadOrProcessID, GPD_HINSTANCE16 );
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USER_AppExit( hInst );
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break;
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default:
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FIXME( win, "(%04x, %08lx, %04lx, %04x)\n",
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uCode, dwThreadOrProcessID, dwFlags, hModule );
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break;
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}
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/* FIXME: Should chain to GdiSignalProc now. */
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return 0;
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}
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/***********************************************************************
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* ExitWindows16 (USER.7)
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