wined3d: Introduce a separate function for WINED3D_CT_CK_B5G6R5.
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@ -3192,6 +3192,29 @@ static void convert_p8_uint_b8g8r8a8_unorm(const BYTE *src, unsigned int src_pit
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}
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}
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static void convert_b5g6r5_unorm_b5g5r5a1_unorm_color_key(const BYTE *src, unsigned int src_pitch,
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BYTE *dst, unsigned int dst_pitch, unsigned int width, unsigned int height,
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const struct wined3d_color_key *color_key)
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{
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const WORD *src_row;
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unsigned int x, y;
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WORD *dst_row;
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for (y = 0; y < height; ++y)
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{
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src_row = (WORD *)&src[src_pitch * y];
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dst_row = (WORD *)&dst[dst_pitch * y];
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for (x = 0; x < width; ++x)
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{
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WORD src_color = src_row[x];
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if (!color_in_range(color_key, src_color))
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dst_row[x] = 0x8000 | ((src_color & 0xffc0) >> 1) | (src_color & 0x1f);
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else
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dst_row[x] = ((src_color & 0xffc0) >> 1) | (src_color & 0x1f);
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}
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}
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}
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static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UINT width, UINT height,
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UINT outpitch, enum wined3d_conversion_type conversion_type, struct wined3d_surface *surface)
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{
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@ -3215,21 +3238,8 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
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break;
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case WINED3D_CT_CK_B5G6R5:
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for (y = 0; y < height; ++y)
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{
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source = src + pitch * y;
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dest = dst + outpitch * y;
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for (x = 0; x < width; ++x)
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{
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WORD color = *(const WORD *)source;
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if (!color_in_range(&texture->src_blt_color_key, color))
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*(WORD *)dest = 0x8000 | ((color & 0xffc0) >> 1) | (color & 0x1f);
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else
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*(WORD *)dest = ((color & 0xffc0) >> 1) | (color & 0x1f);
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source += 2;
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dest += 2;
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}
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}
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convert_b5g6r5_unorm_b5g5r5a1_unorm_color_key(src, pitch, dst, outpitch,
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width, height, &texture->src_blt_color_key);
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break;
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case WINED3D_CT_CK_B5G5R5X1:
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