include: Fix comments about the availability of D3D light types.
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@ -76,8 +76,8 @@ enum wined3d_light_type
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WINED3D_LIGHT_POINT = 1,
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WINED3D_LIGHT_SPOT = 2,
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WINED3D_LIGHT_DIRECTIONAL = 3,
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WINED3D_LIGHT_PARALLELPOINT = 4, /* D3D7 */
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WINED3D_LIGHT_GLSPOT = 5, /* D3D7 */
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WINED3D_LIGHT_PARALLELPOINT = 4, /* < D3D7 */
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WINED3D_LIGHT_GLSPOT = 5, /* < D3D5, not actually usable */
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};
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enum wined3d_primitive_type
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