include: Fix comments about the availability of D3D light types.
This commit is contained in:
parent
4388fb41e7
commit
e35f82665c
|
@ -76,8 +76,8 @@ enum wined3d_light_type
|
||||||
WINED3D_LIGHT_POINT = 1,
|
WINED3D_LIGHT_POINT = 1,
|
||||||
WINED3D_LIGHT_SPOT = 2,
|
WINED3D_LIGHT_SPOT = 2,
|
||||||
WINED3D_LIGHT_DIRECTIONAL = 3,
|
WINED3D_LIGHT_DIRECTIONAL = 3,
|
||||||
WINED3D_LIGHT_PARALLELPOINT = 4, /* D3D7 */
|
WINED3D_LIGHT_PARALLELPOINT = 4, /* < D3D7 */
|
||||||
WINED3D_LIGHT_GLSPOT = 5, /* D3D7 */
|
WINED3D_LIGHT_GLSPOT = 5, /* < D3D5, not actually usable */
|
||||||
};
|
};
|
||||||
|
|
||||||
enum wined3d_primitive_type
|
enum wined3d_primitive_type
|
||||||
|
|
Loading…
Reference in New Issue