Change pixel format for 24 BPP surfaces when the DDraw BPP is 32.
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@ -548,6 +548,21 @@ HRESULT common_off_screen_CreateSurface(
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lpdsf->s.surface_desc.dwFlags |= DDSD_PIXELFORMAT;
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}
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bpp = GET_BPP(lpdsf->s.surface_desc);
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if (bpp != PFGET_BPP(This->d->directdraw_pixelformat)) {
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/* When the application is requesting a 24 bpp surface and the Direct Draw bpp
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is set to 32, we 'upgrade' the requested bpp to 32 to make the blit faster
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from off-screen surface to visible surfaces.
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With this, Windows Media Player works in 32 bpp mode.
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Lionel */
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if ((bpp == 3) && (PFGET_BPP(This->d->directdraw_pixelformat) == 4)) {
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TRACE("Warning: 'upgrading' requested 24 bpp format to 32 bpp for efficiencies reasons\n");
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TRACE(" some applications may have problems with it.\n");
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bpp = PFGET_BPP(This->d->directdraw_pixelformat);
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lpdsf->s.surface_desc.ddpfPixelFormat = This->d->directdraw_pixelformat;
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}
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}
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}
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if (lpdsf->s.surface_desc.dwFlags & DDSD_LPSURFACE)
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