preloader: Allocate more space in low memory as well as for top-down allocations.
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@ -17118,7 +17118,7 @@ echo "${ECHO_T}$ac_cv_c_dll_macho" >&6; }
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IOKITLIB="-framework IOKit -framework CoreFoundation"
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LDEXECFLAGS="-image_base 0x7bf00000 -Wl,-segaddr,WINE_DOS,0x00000000,-segaddr,WINE_SHARED_HEAP,0x7ffe0000"
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LDEXECFLAGS="-image_base 0x7bf00000 -Wl,-segaddr,WINE_DOS,0x00000000,-segaddr,WINE_SHARED_HEAP,0x7f000000"
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if test "$ac_cv_header_CoreAudio_CoreAudio_h" = "yes" -a "$ac_cv_header_AudioUnit_AudioUnit_h" = "yes"
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then
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@ -1147,7 +1147,7 @@ case $host_os in
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dnl declare needed frameworks
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AC_SUBST(COREFOUNDATIONLIB,"-framework CoreFoundation")
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AC_SUBST(IOKITLIB,"-framework IOKit -framework CoreFoundation")
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AC_SUBST(LDEXECFLAGS,["-image_base 0x7bf00000 -Wl,-segaddr,WINE_DOS,0x00000000,-segaddr,WINE_SHARED_HEAP,0x7ffe0000"])
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AC_SUBST(LDEXECFLAGS,["-image_base 0x7bf00000 -Wl,-segaddr,WINE_DOS,0x00000000,-segaddr,WINE_SHARED_HEAP,0x7f000000"])
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if test "$ac_cv_header_CoreAudio_CoreAudio_h" = "yes" -a "$ac_cv_header_AudioUnit_AudioUnit_h" = "yes"
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then
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dnl CoreServices needed by AudioUnit
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@ -24,9 +24,9 @@
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#include "main.h"
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#ifdef __APPLE__
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asm(".zerofill WINE_DOS, WINE_DOS, ___wine_dos, 0x20000000");
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asm(".zerofill WINE_SHARED_HEAP, WINE_SHARED_HEAP, ___wine_shared_heap, 0x01020000");
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extern char __wine_dos[0x20000000], __wine_shared_heap[0x01020000];
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asm(".zerofill WINE_DOS, WINE_DOS, ___wine_dos, 0x60000000");
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asm(".zerofill WINE_SHARED_HEAP, WINE_SHARED_HEAP, ___wine_shared_heap, 0x02000000");
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extern char __wine_dos[0x60000000], __wine_shared_heap[0x02000000];
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static const struct wine_preload_info wine_main_preload_info[] =
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{
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@ -108,9 +108,9 @@
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static struct wine_preload_info preload_info[] =
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{
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{ (void *)0x00000000, 0x00110000 }, /* DOS area */
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{ (void *)0x7ffe0000, 0x01020000 }, /* shared user data + shared heap */
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{ (void *)0x00110000, 0x1fef0000 }, /* PE exe range (may be set with WINEPRELOADRESERVE), defaults to 512mb */
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{ (void *)0x00000000, 0x60000000 }, /* low memory area */
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{ (void *)0x7f000000, 0x02000000 }, /* top-down allocations + shared heap */
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{ 0, 0 }, /* PE exe range set with WINEPRELOADRESERVE */
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{ 0, 0 } /* end of list */
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};
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