d3d11/tests: Declare "data_size" as UINT in test_device_context_state().

ID3DDeviceContextState_GetPrivateData() takes an UINT parameter, not a DWORD.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2022-04-25 18:25:54 +02:00 committed by Alexandre Julliard
parent ef8e4b7e3e
commit e2f30db4c2
1 changed files with 1 additions and 1 deletions

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@ -6976,9 +6976,9 @@ static void test_device_context_state(void)
ID3D11Texture2D *texture;
enum DXGI_FORMAT format;
float blend_factor[4];
DWORD data_size;
BOOL pred_value;
ULONG refcount;
UINT data_size;
char data[64];
HRESULT hr;