wined3d: Fix a ~0U assignment.

This commit is contained in:
Stefan Dösinger 2013-05-12 15:30:23 +02:00 committed by Alexandre Julliard
parent 93637828b4
commit e25b968499
1 changed files with 1 additions and 1 deletions

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@ -4311,7 +4311,7 @@ static struct arb_ps_compiled_shader *find_arb_pshader(struct wined3d_shader *sh
shader_data->clamp_consts = shader->reg_maps.shader_version.major == 1;
if (shader->reg_maps.shader_version.major < 3)
shader_data->input_signature_idx = ~0;
shader_data->input_signature_idx = ~0U;
else
shader_data->input_signature_idx = find_input_signature(priv, shader->input_signature);