d3dx9_36/test: Remove an unconsistent test.
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@ -84,11 +84,6 @@ HRESULT WINAPI D3DXMatrixDecompose(D3DXVECTOR3 *poutscale, D3DXQUATERNION *poutr
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D3DXMATRIX normalized;
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D3DXMATRIX normalized;
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D3DXVECTOR3 vec;
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D3DXVECTOR3 vec;
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if (!pm)
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{
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return D3DERR_INVALIDCALL;
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}
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/*Compute the scaling part.*/
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/*Compute the scaling part.*/
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vec.x=pm->u.m[0][0];
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vec.x=pm->u.m[0][0];
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vec.y=pm->u.m[0][1];
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vec.y=pm->u.m[0][1];
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@ -578,11 +578,6 @@ static void test_Matrix_Decompose(void)
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hr = D3DXMatrixDecompose(&got_scale, &got_rotation, &got_translation, &pm);
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hr = D3DXMatrixDecompose(&got_scale, &got_rotation, &got_translation, &pm);
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ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %x\n", hr);
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ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %x\n", hr);
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/*___________*/
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hr = D3DXMatrixDecompose(&got_scale, &got_rotation, &got_translation, NULL);
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ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %x\n", hr);
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}
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}
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static void test_Matrix_Transformation2D(void)
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static void test_Matrix_Transformation2D(void)
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