From e1ad3757dd0a2690cd358b66b13776af1d35b877 Mon Sep 17 00:00:00 2001 From: Ziqing Hui Date: Thu, 22 Jul 2021 08:44:21 +0800 Subject: [PATCH] include: Add D2D13DPerspectiveTransform definitions. Signed-off-by: Ziqing Hui Signed-off-by: Henri Verbeet Signed-off-by: Giovanni Mascellani Signed-off-by: Alexandre Julliard --- include/d2d1effects.idl | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/include/d2d1effects.idl b/include/d2d1effects.idl index ee1dbe94728..5dde46cbb6a 100644 --- a/include/d2d1effects.idl +++ b/include/d2d1effects.idl @@ -16,7 +16,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -cpp_quote("DEFINE_GUID(CLSID_D2D12DAffineTransform, 0x6aa97485,0x6354,0x4cfc,0x90,0x8c,0xe4,0xa7,0x4f,0x62,0xc9,0x6c);") +cpp_quote("DEFINE_GUID(CLSID_D2D12DAffineTransform, 0x6aa97485,0x6354,0x4cfc,0x90,0x8c,0xe4,0xa7,0x4f,0x62,0xc9,0x6c);") +cpp_quote("DEFINE_GUID(CLSID_D2D13DPerspectiveTransform, 0xc2844d0b,0x3d86,0x46e7,0x85,0xba,0x52,0x6c,0x92,0x40,0xf3,0xfb);") typedef enum D2D1_BORDER_MODE { @@ -44,3 +45,26 @@ typedef enum D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = 0x5, D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff } D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE; + +typedef enum D2D1_3DPERSPECTIVETRANSFORM_PROP +{ + D2D1_3DPERSPECTIVETRANSFORM_PROP_INTERPOLATION_MODE = 0x0, + D2D1_3DPERSPECTIVETRANSFORM_PROP_BORDER_MODE = 0x1, + D2D1_3DPERSPECTIVETRANSFORM_PROP_DEPTH = 0x2, + D2D1_3DPERSPECTIVETRANSFORM_PROP_PERSPECTIVE_ORIGIN = 0x3, + D2D1_3DPERSPECTIVETRANSFORM_PROP_LOCAL_OFFSET = 0x4, + D2D1_3DPERSPECTIVETRANSFORM_PROP_GLOBAL_OFFSET = 0x5, + D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION_ORIGIN = 0x6, + D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION = 0x7, + D2D1_3DPERSPECTIVETRANSFORM_PROP_FORCE_DWORD = 0xffffffff +} D2D1_3DPERSPECTIVETRANSFORM_PROP; + +typedef enum D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE +{ + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0x0, + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_LINEAR = 0x1, + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_CUBIC = 0x2, + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 0x3, + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC = 0x4, + D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff +} D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE;