d3dx9: Remove some redundant and compiler-unfriendly pixel format checking code.
Spotted by Gerald Pfeifer and Nicolas Le Cam.
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@ -702,13 +702,11 @@ static void copy_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsize,
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for(x = 0;x < minwidth;x++) {
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/* extract source color components */
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if(srcformat->type == FORMAT_ARGB) {
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pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel);
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get_relevant_argb_components(&conv_info, pixel, channels);
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}
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/* recombine the components */
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if(destformat->type == FORMAT_ARGB) val = make_argb_color(&conv_info, channels);
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val = make_argb_color(&conv_info, channels);
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if(colorkey) {
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get_relevant_argb_components(&ck_conv_info, pixel, channels);
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@ -769,13 +767,11 @@ static void point_filter_simple_data(CONST BYTE *src, UINT srcpitch, POINT srcsi
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DWORD val = 0;
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/* extract source color components */
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if(srcformat->type == FORMAT_ARGB) {
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pixel = dword_from_bytes(srcptr, srcformat->bytes_per_pixel);
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get_relevant_argb_components(&conv_info, pixel, channels);
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}
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/* recombine the components */
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if(destformat->type == FORMAT_ARGB) val = make_argb_color(&conv_info, channels);
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val = make_argb_color(&conv_info, channels);
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if(colorkey) {
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get_relevant_argb_components(&ck_conv_info, pixel, channels);
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