From e169bb0a7f204ebe0f3053d824a1177bc1dedc65 Mon Sep 17 00:00:00 2001 From: Alexander Dorofeyev Date: Wed, 2 Jan 2008 04:38:38 -0800 Subject: [PATCH] include/d3d.h: Fix method calling macros for IDirect3DTexture. --- include/d3d.h | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/include/d3d.h b/include/d3d.h index 76237d7bfb7..10e5239e9bc 100644 --- a/include/d3d.h +++ b/include/d3d.h @@ -578,22 +578,22 @@ DECLARE_INTERFACE_(IDirect3DTexture,IUnknown) #define IDirect3DTexture_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirect3DTexture_Release(p) (p)->lpVtbl->Release(p) /*** IDirect3DTexture methods ***/ -#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c) -#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c) -#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c) -#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c) +#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b) +#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a) +#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p) #else /*** IUnknown methods ***/ #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirect3DTexture_AddRef(p) (p)->AddRef() #define IDirect3DTexture_Release(p) (p)->Release() /*** IDirect3DTexture methods ***/ -#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c) -#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c) -#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c) -#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c) +#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b) +#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b) +#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b) +#define IDirect3DTexture_Load(p,a) (p)->Load(a) +#define IDirect3DTexture_Unload(p) (p)->Unload() #endif