wined3d: Implement WINED3DFMT_YUY2 to WINED3DFMT_B5G6R5_UNORM conversion function.
This commit is contained in:
parent
37aadc9e37
commit
e1524883c1
|
@ -782,6 +782,49 @@ static void convert_yuy2_x8r8g8b8(const BYTE *src, BYTE *dst,
|
|||
}
|
||||
}
|
||||
|
||||
static void convert_yuy2_r5g6b5(const BYTE *src, BYTE *dst,
|
||||
DWORD pitch_in, DWORD pitch_out, unsigned int w, unsigned int h)
|
||||
{
|
||||
unsigned int x, y;
|
||||
int c2, d, e, r2 = 0, g2 = 0, b2 = 0;
|
||||
|
||||
TRACE("Converting %ux%u pixels, pitches %u %u\n", w, h, pitch_in, pitch_out);
|
||||
|
||||
for (y = 0; y < h; ++y)
|
||||
{
|
||||
const BYTE *src_line = src + y * pitch_in;
|
||||
WORD *dst_line = (WORD *)(dst + y * pitch_out);
|
||||
for (x = 0; x < w; ++x)
|
||||
{
|
||||
/* YUV to RGB conversion formulas from http://en.wikipedia.org/wiki/YUV:
|
||||
* C = Y - 16; D = U - 128; E = V - 128;
|
||||
* R = cliptobyte((298 * C + 409 * E + 128) >> 8);
|
||||
* G = cliptobyte((298 * C - 100 * D - 208 * E + 128) >> 8);
|
||||
* B = cliptobyte((298 * C + 516 * D + 128) >> 8);
|
||||
* Two adjacent YUY2 pixels are stored as four bytes: Y0 U Y1 V .
|
||||
* U and V are shared between the pixels.
|
||||
*/
|
||||
if (!(x & 1)) /* for every even pixel, read new U and V */
|
||||
{
|
||||
d = (int) src_line[1] - 128;
|
||||
e = (int) src_line[3] - 128;
|
||||
r2 = 409 * e + 128;
|
||||
g2 = - 100 * d - 208 * e + 128;
|
||||
b2 = 516 * d + 128;
|
||||
}
|
||||
c2 = 298 * ((int) src_line[0] - 16);
|
||||
dst_line[x] = (cliptobyte((c2 + r2) >> 8) >> 3) << 11 /* red */
|
||||
| (cliptobyte((c2 + g2) >> 8) >> 2) << 5 /* green */
|
||||
| (cliptobyte((c2 + b2) >> 8) >> 3); /* blue */
|
||||
/* Scale RGB values to 0..255 range,
|
||||
* then clip them if still not in range (may be negative),
|
||||
* then shift them within DWORD if necessary.
|
||||
*/
|
||||
src_line += 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct d3dfmt_convertor_desc
|
||||
{
|
||||
enum wined3d_format_id from, to;
|
||||
|
@ -794,6 +837,7 @@ static const struct d3dfmt_convertor_desc convertors[] =
|
|||
{WINED3DFMT_B5G6R5_UNORM, WINED3DFMT_B8G8R8X8_UNORM, convert_r5g6b5_x8r8g8b8},
|
||||
{WINED3DFMT_B8G8R8A8_UNORM, WINED3DFMT_B8G8R8X8_UNORM, convert_a8r8g8b8_x8r8g8b8},
|
||||
{WINED3DFMT_YUY2, WINED3DFMT_B8G8R8X8_UNORM, convert_yuy2_x8r8g8b8},
|
||||
{WINED3DFMT_YUY2, WINED3DFMT_B5G6R5_UNORM, convert_yuy2_r5g6b5},
|
||||
};
|
||||
|
||||
static inline const struct d3dfmt_convertor_desc *find_convertor(enum wined3d_format_id from, enum wined3d_format_id to)
|
||||
|
|
Loading…
Reference in New Issue