wined3d: Remove space before '\n' in trace.
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@ -1074,7 +1074,7 @@ void blt_to_drawable(IWineD3DDeviceImpl *This, IWineD3DSurfaceImpl *surface) {
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coords[3].x = -1; coords[3].y = -1; coords[3].z = -1;
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default:
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ERR("Unexpected texture target \n");
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ERR("Unexpected texture target\n");
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LEAVE_GL();
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return;
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}
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