user32/tests: Add more tests for GetKeyState from background thread.
It looks like that GetKeyState is supposed to catch key presses when called from a background thread even after its thread message queue and thread input structures have been created. This happens in Bioshock 2 Remaster, and causes the game to stay forever on a "Press space to continue" screen, as the thread checking for space key press calls GetKeyState repeatedly (and PeekMessage), although it's in background. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269 Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3715,74 +3715,151 @@ static void test_attach_input(void)
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DestroyWindow(Wnd2);
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}
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struct get_key_state_test_desc
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{
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BOOL peek_message;
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BOOL peek_message_main;
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};
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struct get_key_state_test_desc get_key_state_tests[] =
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{
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/* 0: not peeking in thread, no msg queue: GetKeyState misses key press */
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{FALSE, TRUE},
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/* 1: peeking on thread init, not in main: GetKeyState catches key press */
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{ TRUE, FALSE},
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/* 2: peeking on thread init, and in main: GetKeyState catches key press */
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{ TRUE, TRUE},
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};
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struct get_key_state_thread_params
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{
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HANDLE semaphores[2];
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int index;
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};
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static DWORD WINAPI get_key_state_thread(void *arg)
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{
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HANDLE *semaphores = arg;
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struct get_key_state_thread_params *params = arg;
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struct get_key_state_test_desc* test;
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HANDLE *semaphores = params->semaphores;
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DWORD result;
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BOOL has_queue;
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MSG msg;
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int i = params->index;
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test = get_key_state_tests + i;
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has_queue = test->peek_message;
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if (test->peek_message)
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{
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while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE))
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ok(!is_keyboard_message(msg.message), "%d: PeekMessageA got keyboard message.\n", i);
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}
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/* initialization */
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ReleaseSemaphore(semaphores[0], 1, NULL);
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result = WaitForSingleObject(semaphores[1], 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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result = GetKeyState('X');
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ok((result & 0x8000) || broken(!(result & 0x8000)), /* > Win 2003 */
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"expected that highest bit is set, got %x\n", result);
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ok((SHORT)(result & 0x007e) == 0,
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"expected that undefined bits are unset, got %x\n", result);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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/* key pressed */
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ReleaseSemaphore(semaphores[0], 1, NULL);
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result = WaitForSingleObject(semaphores[1], 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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result = GetKeyState('X');
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ok(!(result & 0x8000), "expected that highest bit is unset, got %x\n", result);
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if (!has_queue) todo_wine ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
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else todo_wine ok((result & 0x8000), "%d: expected that highest bit is set, got %#x\n", i, result);
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ok(!(result & 0x007e), "%d: expected that undefined bits are unset, got %#x\n", i, result);
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ok((SHORT)(result & 0x007e) == 0,
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"expected that undefined bits are unset, got %x\n", result);
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/* key released */
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ReleaseSemaphore(semaphores[0], 1, NULL);
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result = WaitForSingleObject(semaphores[1], 1000);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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result = GetKeyState('X');
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ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
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ok(!(result & 0x007e), "%d: expected that undefined bits are unset, got %#x\n", i, result);
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return 0;
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}
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static void test_GetKeyState(void)
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{
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HANDLE semaphores[2];
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struct get_key_state_thread_params params;
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HANDLE thread;
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DWORD result;
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HWND hwnd;
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MSG msg;
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int i;
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semaphores[0] = CreateSemaphoreA(NULL, 0, 1, NULL);
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ok(semaphores[0] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
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semaphores[1] = CreateSemaphoreA(NULL, 0, 1, NULL);
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ok(semaphores[1] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
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BOOL us_kbd = (GetKeyboardLayout(0) == (HKL)(ULONG_PTR)0x04090409);
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if (!us_kbd)
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{
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skip("skipping test with inconsistent results on non-us keyboard\n");
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return;
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}
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params.semaphores[0] = CreateSemaphoreA(NULL, 0, 1, NULL);
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ok(params.semaphores[0] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
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params.semaphores[1] = CreateSemaphoreA(NULL, 0, 1, NULL);
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ok(params.semaphores[1] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
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hwnd = CreateWindowA("static", "Title", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
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10, 10, 200, 200, NULL, NULL, NULL, NULL);
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ok(hwnd != NULL, "CreateWindowA failed %u\n", GetLastError());
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empty_message_queue();
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thread = CreateThread(NULL, 0, get_key_state_thread, semaphores, 0, NULL);
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ok(thread != NULL, "CreateThread failed %u\n", GetLastError());
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result = WaitForSingleObject(semaphores[0], 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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for (i = 0; i < ARRAY_SIZE(get_key_state_tests); ++i)
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{
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struct get_key_state_test_desc* test = get_key_state_tests + i;
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SetForegroundWindow(hwnd);
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SetFocus(hwnd);
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keybd_event('X', 0, 0, 0);
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params.index = i;
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thread = CreateThread(NULL, 0, get_key_state_thread, ¶ms, 0, NULL);
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ok(thread != NULL, "CreateThread failed %u\n", GetLastError());
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ReleaseSemaphore(semaphores[1], 1, NULL);
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result = WaitForSingleObject(semaphores[0], 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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/* initialization */
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result = WaitForSingleObject(params.semaphores[0], 1000);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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keybd_event('X', 0, KEYEVENTF_KEYUP, 0);
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SetForegroundWindow(hwnd);
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SetFocus(hwnd);
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empty_message_queue();
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ReleaseSemaphore(semaphores[1], 1, NULL);
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result = WaitForSingleObject(thread, 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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CloseHandle(thread);
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ReleaseSemaphore(params.semaphores[1], 1, NULL);
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/* key pressed */
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result = WaitForSingleObject(params.semaphores[0], 1000);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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keybd_event('X', 0, 0, 0);
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if (test->peek_message_main) while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) DispatchMessageA(&msg);
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result = GetKeyState('X');
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if (test->peek_message_main) ok((result & 0x8000), "%d: expected that highest bit is set, got %#x\n", i, result);
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else ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
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ReleaseSemaphore(params.semaphores[1], 1, NULL);
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/* key released */
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result = WaitForSingleObject(params.semaphores[0], 1000);
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ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
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keybd_event('X', 0, KEYEVENTF_KEYUP, 0);
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if (test->peek_message_main) while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) DispatchMessageA(&msg);
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result = GetKeyState('X');
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ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
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ReleaseSemaphore(params.semaphores[1], 1, NULL);
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result = WaitForSingleObject(thread, 1000);
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ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
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CloseHandle(thread);
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}
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DestroyWindow(hwnd);
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CloseHandle(semaphores[0]);
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CloseHandle(semaphores[1]);
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CloseHandle(params.semaphores[0]);
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CloseHandle(params.semaphores[1]);
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}
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static void test_OemKeyScan(void)
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