user32/tests: Add more tests for GetKeyState from background thread.

It looks like that GetKeyState is supposed to catch key presses when
called from a background thread even after its thread message queue and
thread input structures have been created.

This happens in Bioshock 2 Remaster, and causes the game to stay forever
on a "Press space to continue" screen, as the thread checking for space
key press calls GetKeyState repeatedly (and PeekMessage), although it's
in background.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2021-02-09 11:00:27 +01:00 committed by Alexandre Julliard
parent d3c7aa2915
commit e10cf973d5
1 changed files with 112 additions and 35 deletions

View File

@ -3715,74 +3715,151 @@ static void test_attach_input(void)
DestroyWindow(Wnd2);
}
struct get_key_state_test_desc
{
BOOL peek_message;
BOOL peek_message_main;
};
struct get_key_state_test_desc get_key_state_tests[] =
{
/* 0: not peeking in thread, no msg queue: GetKeyState misses key press */
{FALSE, TRUE},
/* 1: peeking on thread init, not in main: GetKeyState catches key press */
{ TRUE, FALSE},
/* 2: peeking on thread init, and in main: GetKeyState catches key press */
{ TRUE, TRUE},
};
struct get_key_state_thread_params
{
HANDLE semaphores[2];
int index;
};
static DWORD WINAPI get_key_state_thread(void *arg)
{
HANDLE *semaphores = arg;
struct get_key_state_thread_params *params = arg;
struct get_key_state_test_desc* test;
HANDLE *semaphores = params->semaphores;
DWORD result;
BOOL has_queue;
MSG msg;
int i = params->index;
test = get_key_state_tests + i;
has_queue = test->peek_message;
if (test->peek_message)
{
while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE))
ok(!is_keyboard_message(msg.message), "%d: PeekMessageA got keyboard message.\n", i);
}
/* initialization */
ReleaseSemaphore(semaphores[0], 1, NULL);
result = WaitForSingleObject(semaphores[1], 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
result = GetKeyState('X');
ok((result & 0x8000) || broken(!(result & 0x8000)), /* > Win 2003 */
"expected that highest bit is set, got %x\n", result);
ok((SHORT)(result & 0x007e) == 0,
"expected that undefined bits are unset, got %x\n", result);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
/* key pressed */
ReleaseSemaphore(semaphores[0], 1, NULL);
result = WaitForSingleObject(semaphores[1], 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
result = GetKeyState('X');
ok(!(result & 0x8000), "expected that highest bit is unset, got %x\n", result);
if (!has_queue) todo_wine ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
else todo_wine ok((result & 0x8000), "%d: expected that highest bit is set, got %#x\n", i, result);
ok(!(result & 0x007e), "%d: expected that undefined bits are unset, got %#x\n", i, result);
ok((SHORT)(result & 0x007e) == 0,
"expected that undefined bits are unset, got %x\n", result);
/* key released */
ReleaseSemaphore(semaphores[0], 1, NULL);
result = WaitForSingleObject(semaphores[1], 1000);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
result = GetKeyState('X');
ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
ok(!(result & 0x007e), "%d: expected that undefined bits are unset, got %#x\n", i, result);
return 0;
}
static void test_GetKeyState(void)
{
HANDLE semaphores[2];
struct get_key_state_thread_params params;
HANDLE thread;
DWORD result;
HWND hwnd;
MSG msg;
int i;
semaphores[0] = CreateSemaphoreA(NULL, 0, 1, NULL);
ok(semaphores[0] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
semaphores[1] = CreateSemaphoreA(NULL, 0, 1, NULL);
ok(semaphores[1] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
BOOL us_kbd = (GetKeyboardLayout(0) == (HKL)(ULONG_PTR)0x04090409);
if (!us_kbd)
{
skip("skipping test with inconsistent results on non-us keyboard\n");
return;
}
params.semaphores[0] = CreateSemaphoreA(NULL, 0, 1, NULL);
ok(params.semaphores[0] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
params.semaphores[1] = CreateSemaphoreA(NULL, 0, 1, NULL);
ok(params.semaphores[1] != NULL, "CreateSemaphoreA failed %u\n", GetLastError());
hwnd = CreateWindowA("static", "Title", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
10, 10, 200, 200, NULL, NULL, NULL, NULL);
ok(hwnd != NULL, "CreateWindowA failed %u\n", GetLastError());
empty_message_queue();
thread = CreateThread(NULL, 0, get_key_state_thread, semaphores, 0, NULL);
ok(thread != NULL, "CreateThread failed %u\n", GetLastError());
result = WaitForSingleObject(semaphores[0], 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
for (i = 0; i < ARRAY_SIZE(get_key_state_tests); ++i)
{
struct get_key_state_test_desc* test = get_key_state_tests + i;
SetForegroundWindow(hwnd);
SetFocus(hwnd);
keybd_event('X', 0, 0, 0);
params.index = i;
thread = CreateThread(NULL, 0, get_key_state_thread, &params, 0, NULL);
ok(thread != NULL, "CreateThread failed %u\n", GetLastError());
ReleaseSemaphore(semaphores[1], 1, NULL);
result = WaitForSingleObject(semaphores[0], 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
/* initialization */
result = WaitForSingleObject(params.semaphores[0], 1000);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
keybd_event('X', 0, KEYEVENTF_KEYUP, 0);
SetForegroundWindow(hwnd);
SetFocus(hwnd);
empty_message_queue();
ReleaseSemaphore(semaphores[1], 1, NULL);
result = WaitForSingleObject(thread, 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
CloseHandle(thread);
ReleaseSemaphore(params.semaphores[1], 1, NULL);
/* key pressed */
result = WaitForSingleObject(params.semaphores[0], 1000);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
keybd_event('X', 0, 0, 0);
if (test->peek_message_main) while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) DispatchMessageA(&msg);
result = GetKeyState('X');
if (test->peek_message_main) ok((result & 0x8000), "%d: expected that highest bit is set, got %#x\n", i, result);
else ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
ReleaseSemaphore(params.semaphores[1], 1, NULL);
/* key released */
result = WaitForSingleObject(params.semaphores[0], 1000);
ok(result == WAIT_OBJECT_0, "%d: WaitForSingleObject returned %u\n", i, result);
keybd_event('X', 0, KEYEVENTF_KEYUP, 0);
if (test->peek_message_main) while (PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) DispatchMessageA(&msg);
result = GetKeyState('X');
ok(!(result & 0x8000), "%d: expected that highest bit is unset, got %#x\n", i, result);
ReleaseSemaphore(params.semaphores[1], 1, NULL);
result = WaitForSingleObject(thread, 1000);
ok(result == WAIT_OBJECT_0, "WaitForSingleObject returned %u\n", result);
CloseHandle(thread);
}
DestroyWindow(hwnd);
CloseHandle(semaphores[0]);
CloseHandle(semaphores[1]);
CloseHandle(params.semaphores[0]);
CloseHandle(params.semaphores[1]);
}
static void test_OemKeyScan(void)