taskschd: Implement IExecAction_put_Path.
Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1638,6 +1638,7 @@ typedef struct
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{
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IExecAction IExecAction_iface;
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LONG ref;
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WCHAR *path;
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} ExecAction;
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static inline ExecAction *impl_from_IExecAction(IExecAction *iface)
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@ -1659,6 +1660,7 @@ static ULONG WINAPI ExecAction_Release(IExecAction *iface)
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if (!ref)
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{
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TRACE("destroying %p\n", iface);
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heap_free(action->path);
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heap_free(action);
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}
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@ -1744,7 +1746,15 @@ static HRESULT WINAPI ExecAction_get_Path(IExecAction *iface, BSTR *path)
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static HRESULT WINAPI ExecAction_put_Path(IExecAction *iface, BSTR path)
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{
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FIXME("%p,%s: stub\n", iface, debugstr_w(path));
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ExecAction *action = impl_from_IExecAction(iface);
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WCHAR *str = NULL;
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TRACE("%p,%s\n", iface, debugstr_w(path));
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if (path && !(str = heap_strdupW((path)))) return E_OUTOFMEMORY;
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heap_free(action->path);
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action->path = str;
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return S_OK;
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}
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@ -1801,6 +1811,7 @@ static HRESULT ExecAction_create(IExecAction **obj)
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action->IExecAction_iface.lpVtbl = &Action_vtbl;
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action->ref = 1;
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action->path = NULL;
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*obj = &action->IExecAction_iface;
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