ntdll: Activate the module's activation context while resolving imports and attaching.
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@ -621,10 +621,12 @@ static NTSTATUS fixup_imports( WINE_MODREF *wm, LPCWSTR load_path )
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WINE_MODREF *prev;
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DWORD size;
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NTSTATUS status;
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ULONG_PTR cookie;
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if (!(wm->ldr.Flags & LDR_DONT_RESOLVE_REFS)) return STATUS_SUCCESS; /* already done */
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wm->ldr.Flags &= ~LDR_DONT_RESOLVE_REFS;
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create_module_activation_context( &wm->ldr );
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if (!create_module_activation_context( &wm->ldr ))
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RtlActivateActivationContext( 0, wm->ldr.ActivationContext, &cookie );
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if (!(imports = RtlImageDirectoryEntryToData( wm->ldr.BaseAddress, TRUE,
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IMAGE_DIRECTORY_ENTRY_IMPORT, &size )))
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@ -651,6 +653,7 @@ static NTSTATUS fixup_imports( WINE_MODREF *wm, LPCWSTR load_path )
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status = STATUS_DLL_NOT_FOUND;
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}
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current_modref = prev;
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if (wm->ldr.ActivationContext) RtlDeactivateActivationContext( 0, cookie );
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return status;
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}
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@ -927,6 +930,7 @@ static BOOL MODULE_InitDLL( WINE_MODREF *wm, UINT reason, LPVOID lpReserved )
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static NTSTATUS process_attach( WINE_MODREF *wm, LPVOID lpReserved )
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{
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NTSTATUS status = STATUS_SUCCESS;
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ULONG_PTR cookie;
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int i;
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if (process_detaching) return status;
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@ -940,6 +944,7 @@ static NTSTATUS process_attach( WINE_MODREF *wm, LPVOID lpReserved )
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/* Tag current MODREF to prevent recursive loop */
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wm->ldr.Flags |= LDR_LOAD_IN_PROGRESS;
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if (wm->ldr.ActivationContext) RtlActivateActivationContext( 0, wm->ldr.ActivationContext, &cookie );
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/* Recursively attach all DLLs this one depends on */
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for ( i = 0; i < wm->nDeps; i++ )
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@ -971,6 +976,7 @@ static NTSTATUS process_attach( WINE_MODREF *wm, LPVOID lpReserved )
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InsertTailList(&NtCurrentTeb()->Peb->LdrData->InInitializationOrderModuleList,
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&wm->ldr.InInitializationOrderModuleList);
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if (wm->ldr.ActivationContext) RtlDeactivateActivationContext( 0, cookie );
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/* Remove recursion flag */
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wm->ldr.Flags &= ~LDR_LOAD_IN_PROGRESS;
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