gdi32: Allow arbitrary start entry types in PATH_DoArcPart, not just PT_MOVETOs.
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@ -97,7 +97,7 @@ static BOOL PATH_PathToRegion(GdiPath *pPath, INT nPolyFillMode,
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static void PATH_EmptyPath(GdiPath *pPath);
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static BOOL PATH_ReserveEntries(GdiPath *pPath, INT numEntries);
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static BOOL PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
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double angleStart, double angleEnd, BOOL addMoveTo);
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double angleStart, double angleEnd, BYTE startEntryType);
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static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
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double y, POINT *pPoint);
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static void PATH_NormalizePoint(FLOAT_POINT corners[], const FLOAT_POINT
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@ -624,7 +624,7 @@ BOOL PATH_RoundRect(DC *dc, INT x1, INT y1, INT x2, INT y2, INT ell_width, INT e
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ellCorners[0].y = corners[0].y;
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ellCorners[1].x = corners[1].x;
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ellCorners[1].y = corners[0].y+ell_height;
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if(!PATH_DoArcPart(pPath, ellCorners, 0, -M_PI_2, TRUE))
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if(!PATH_DoArcPart(pPath, ellCorners, 0, -M_PI_2, PT_MOVETO))
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return FALSE;
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pointTemp.x = corners[0].x+ell_width/2;
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pointTemp.y = corners[0].y;
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@ -848,7 +848,7 @@ BOOL PATH_Arc(DC *dc, INT x1, INT y1, INT x2, INT y2,
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/* Add the Bezier spline to the path */
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PATH_DoArcPart(pPath, corners, angleStartQuadrant, angleEndQuadrant,
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start);
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start ? PT_MOVETO : FALSE);
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start=FALSE;
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} while(!end);
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@ -1521,12 +1521,12 @@ static BOOL PATH_ReserveEntries(GdiPath *pPath, INT numEntries)
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* Creates a Bezier spline that corresponds to part of an arc and appends the
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* corresponding points to the path. The start and end angles are passed in
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* "angleStart" and "angleEnd"; these angles should span a quarter circle
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* at most. If "addMoveTo" is true, a PT_MOVETO entry for the first control
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* point is added to the path; otherwise, it is assumed that the current
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* at most. If "startEntryType" is non-zero, an entry of that type for the first
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* control point is added to the path; otherwise, it is assumed that the current
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* position is equal to the first control point.
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*/
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static BOOL PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
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double angleStart, double angleEnd, BOOL addMoveTo)
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double angleStart, double angleEnd, BYTE startEntryType)
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{
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double halfAngle, a;
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double xNorm[4], yNorm[4];
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@ -1559,10 +1559,10 @@ static BOOL PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
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}
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/* Add starting point to path if desired */
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if(addMoveTo)
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if(startEntryType)
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{
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PATH_ScaleNormalizedPoint(corners, xNorm[0], yNorm[0], &point);
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if(!PATH_AddEntry(pPath, &point, PT_MOVETO))
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if(!PATH_AddEntry(pPath, &point, startEntryType))
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return FALSE;
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}
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@ -1937,7 +1937,7 @@ static BOOL PATH_WidenPath(DC *dc)
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corners[0].y = yo - penWidthIn;
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corners[1].x = xo + penWidthOut;
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corners[1].y = yo + penWidthOut;
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PATH_DoArcPart(pUpPath ,corners, theta + M_PI_2 , theta + 3 * M_PI_4, (j == 0 ? TRUE : FALSE));
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PATH_DoArcPart(pUpPath ,corners, theta + M_PI_2 , theta + 3 * M_PI_4, (j == 0 ? PT_MOVETO : FALSE));
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PATH_DoArcPart(pUpPath ,corners, theta + 3 * M_PI_4 , theta + M_PI, FALSE);
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PATH_DoArcPart(pUpPath ,corners, theta + M_PI, theta + 5 * M_PI_4, FALSE);
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PATH_DoArcPart(pUpPath ,corners, theta + 5 * M_PI_4 , theta + 3 * M_PI_2, FALSE);
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