From e028e3f7bd6d63c5f5739120de6d615677846ee4 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 9 Jan 2009 10:23:42 +0100 Subject: [PATCH] wined3d: Use GL_ALIASED_POINT_SIZE_RANGE to retrieve the max point size. --- dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 456aa07e328..7c0fa1405ba 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -744,7 +744,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) { gl_info->max_texture_size = gl_max; TRACE_(d3d_caps)("Maximum texture size support - max texture size=%d\n", gl_max); - glGetFloatv(GL_POINT_SIZE_RANGE, gl_floatv); + glGetFloatv(GL_ALIASED_POINT_SIZE_RANGE, gl_floatv); gl_info->max_pointsizemin = gl_floatv[0]; gl_info->max_pointsize = gl_floatv[1]; TRACE_(d3d_caps)("Maximum point size support - max point size=%f\n", gl_floatv[1]);