diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index d36d99c2ce9..8bb8a27a517 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4164,6 +4164,7 @@ static void shader_glsl_bitwise_op(const struct wined3d_shader_instruction *ins) switch (ins->handler_idx) { case WINED3DSIH_BFI: instruction = "bitfieldInsert"; break; + case WINED3DSIH_IBFE: instruction = "bitfieldExtract"; break; case WINED3DSIH_UBFE: instruction = "bitfieldExtract"; break; default: ERR("Unhandled opcode %#x.\n", ins->handler_idx); @@ -9963,7 +9964,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_HS_FORK_PHASE */ NULL, /* WINED3DSIH_HS_JOIN_PHASE */ NULL, /* WINED3DSIH_IADD */ shader_glsl_binop, - /* WINED3DSIH_IBFE */ NULL, + /* WINED3DSIH_IBFE */ shader_glsl_bitwise_op, /* WINED3DSIH_IEQ */ shader_glsl_relop, /* WINED3DSIH_IF */ shader_glsl_if, /* WINED3DSIH_IFC */ shader_glsl_ifc,