d3d11: Partially implement d3d11_immediate_context_UpdateSubresource1().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2018-05-14 16:56:36 +04:30 committed by Alexandre Julliard
parent 8376010b95
commit dfb558bbfc
1 changed files with 9 additions and 4 deletions

View File

@ -2603,11 +2603,16 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_CopySubresourceRegion1(ID3
}
static void STDMETHODCALLTYPE d3d11_immediate_context_UpdateSubresource1(ID3D11DeviceContext1 *iface,
ID3D11Resource *resource, UINT subresource, const D3D11_BOX *box, const void *data,
UINT rowpitch, UINT depth_pitch, UINT flags)
ID3D11Resource *resource, UINT subresource_idx, const D3D11_BOX *box, const void *data,
UINT row_pitch, UINT depth_pitch, UINT flags)
{
FIXME("iface %p, resource %p, subresource %u, box %p, data %p, rowpitch %u, depth_pitch %u, flags %#x stub!\n",
iface, resource, subresource, box, data, rowpitch, depth_pitch, flags);
TRACE("iface %p, resource %p, subresource_idx %u, box %p, data %p, row_pitch %u, depth_pitch %u, flags %#x.\n",
iface, resource, subresource_idx, box, data, row_pitch, depth_pitch, flags);
if (flags)
FIXME("Ignoring flags %#x.\n", flags);
d3d11_immediate_context_UpdateSubresource(iface, resource, subresource_idx, box, data, row_pitch, depth_pitch);
}
static void STDMETHODCALLTYPE d3d11_immediate_context_DiscardResource(ID3D11DeviceContext1 *iface,