ddraw/tests: Add some tests to show that we should maintain D3D state across cooperative level chnages.
This commit is contained in:
parent
1acd8278c8
commit
dfa7e9b563
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@ -54,6 +54,24 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
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return color;
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}
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static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
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D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
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{
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DWORD *z_depth = ctx;
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if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
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return D3DENUMRET_OK;
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if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
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*z_depth = 32;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
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*z_depth = 24;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
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*z_depth = 16;
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return DDENUMRET_OK;
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}
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static IDirectDraw *create_ddraw(void)
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{
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IDirectDraw *ddraw;
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@ -64,6 +82,104 @@ static IDirectDraw *create_ddraw(void)
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return ddraw;
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}
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static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level)
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{
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IDirectDrawSurface *surface, *ds;
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IDirect3DDevice *device = NULL;
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DDSURFACEDESC surface_desc;
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DWORD z_depth = 0;
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IDirect3D *d3d;
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HRESULT hr;
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
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if (coop_level & DDSCL_NORMAL)
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{
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IDirectDrawClipper *clipper;
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hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
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ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
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hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
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ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
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hr = IDirectDrawSurface_SetClipper(surface, clipper);
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ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
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IDirectDrawClipper_Release(clipper);
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}
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hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
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ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
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IDirect3D_Release(d3d);
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if (FAILED(hr) || !z_depth)
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
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surface_desc.dwZBufferBitDepth = z_depth;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
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ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface_Release(ds);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device);
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IDirectDrawSurface_Release(surface);
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if (FAILED(hr))
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return NULL;
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return device;
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}
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static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
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{
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HRESULT hr = IDirectDrawSurface_Restore(surface);
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ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
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IDirectDrawSurface_Release(surface);
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return DDENUMRET_OK;
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}
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static HRESULT restore_surfaces(IDirectDraw *ddraw)
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{
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return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
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NULL, NULL, restore_callback);
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}
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static void test_coop_level_create_device_window(void)
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{
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HWND focus_window, device_window;
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@ -360,8 +476,121 @@ static void test_clipper_blt(void)
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IDirectDraw_Release(ddraw);
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}
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static void test_coop_level_d3d_state(void)
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{
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D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
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D3DMATERIALHANDLE background_handle;
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IDirectDrawSurface *rt, *surface;
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IDirect3DMaterial *background;
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IDirect3DViewport *viewport;
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IDirect3DDevice *device;
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D3DMATERIAL material;
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IDirectDraw *ddraw;
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D3DVIEWPORT vp;
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IDirect3D *d3d;
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D3DCOLOR color;
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HWND window;
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HRESULT hr;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, 0, 0, 0, 0);
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if (!(ddraw = create_ddraw()))
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{
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skip("Failed to create ddraw object, skipping test.\n");
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DestroyWindow(window);
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return;
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}
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if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
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{
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skip("Failed to create D3D device, skipping test.\n");
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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return;
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}
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hr = IDirect3DDevice_GetDirect3D(device, &d3d);
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ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
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hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
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ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
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hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
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ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
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IDirect3D_Release(d3d);
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hr = IDirect3DDevice_AddViewport(device, viewport);
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ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
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memset(&vp, 0, sizeof(vp));
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vp.dwSize = sizeof(vp);
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vp.dwX = 0;
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vp.dwY = 0;
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vp.dwWidth = 640;
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vp.dwHeight = 480;
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vp.dvScaleX = 320.0f;
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vp.dvScaleY = 240.0f;
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vp.dvMaxX = 1.0f;
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vp.dvMaxY = 1.0f;
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vp.dvMinZ = 0.0f;
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vp.dvMaxZ = 1.0f;
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hr = IDirect3DViewport_SetViewport(viewport, &vp);
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ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
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memset(&material, 0, sizeof(material));
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material.dwSize = sizeof(material);
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U1(U(material).diffuse).r = 1.0f;
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U2(U(material).diffuse).g = 0.0f;
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U3(U(material).diffuse).b = 0.0f;
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U4(U(material).diffuse).a = 1.0f;
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hr = IDirect3DMaterial_SetMaterial(background, &material);
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ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
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hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
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ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
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hr = IDirect3DViewport_SetBackground(viewport, background_handle);
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ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
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hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
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ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
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hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
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ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
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color = get_surface_color(rt, 320, 240);
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ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
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hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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hr = IDirectDrawSurface_IsLost(rt);
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ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
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hr = restore_surfaces(ddraw);
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ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
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memset(&material, 0, sizeof(material));
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material.dwSize = sizeof(material);
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U1(U(material).diffuse).r = 0.0f;
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U2(U(material).diffuse).g = 1.0f;
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U3(U(material).diffuse).b = 0.0f;
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U4(U(material).diffuse).a = 1.0f;
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hr = IDirect3DMaterial_SetMaterial(background, &material);
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ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
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hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface);
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ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
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ok(surface == rt, "Got unexpected surface %p.\n", surface);
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hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
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ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
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color = get_surface_color(rt, 320, 240);
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todo_wine ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
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hr = IDirect3DDevice_DeleteViewport(device, viewport);
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ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
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IDirect3DMaterial_Release(background);
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IDirect3DViewport_Release(viewport);
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IDirectDrawSurface_Release(surface);
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IDirectDrawSurface_Release(rt);
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IDirect3DDevice_Release(device);
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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}
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START_TEST(ddraw1)
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{
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test_coop_level_create_device_window();
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test_clipper_blt();
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test_coop_level_d3d_state();
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}
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@ -54,6 +54,24 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
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return color;
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}
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static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
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D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
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{
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DWORD *z_depth = ctx;
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if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
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return D3DENUMRET_OK;
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if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
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*z_depth = 32;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
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*z_depth = 24;
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else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
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*z_depth = 16;
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return DDENUMRET_OK;
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}
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static IDirectDraw2 *create_ddraw(void)
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{
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IDirectDraw2 *ddraw2;
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@ -71,6 +89,107 @@ static IDirectDraw2 *create_ddraw(void)
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return ddraw2;
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}
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static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level)
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{
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IDirectDrawSurface *surface, *ds;
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IDirect3DDevice2 *device = NULL;
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DDSURFACEDESC surface_desc;
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DWORD z_depth = 0;
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IDirect3D2 *d3d;
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HRESULT hr;
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hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level);
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ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
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ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
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if (coop_level & DDSCL_NORMAL)
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{
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IDirectDrawClipper *clipper;
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hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
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ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
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hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
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ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
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hr = IDirectDrawSurface_SetClipper(surface, clipper);
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ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
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IDirectDrawClipper_Release(clipper);
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}
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hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
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if (FAILED(hr))
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{
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
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ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
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if (FAILED(hr) || !z_depth)
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{
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IDirect3D2_Release(d3d);
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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memset(&surface_desc, 0, sizeof(surface_desc));
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surface_desc.dwSize = sizeof(surface_desc);
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surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
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surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
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surface_desc.dwZBufferBitDepth = z_depth;
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surface_desc.dwWidth = 640;
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surface_desc.dwHeight = 480;
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hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
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ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
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if (FAILED(hr))
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{
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IDirect3D2_Release(d3d);
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
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ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
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IDirectDrawSurface_Release(ds);
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if (FAILED(hr))
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{
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IDirect3D2_Release(d3d);
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IDirectDrawSurface_Release(surface);
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return NULL;
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}
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hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
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IDirect3D2_Release(d3d);
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IDirectDrawSurface_Release(surface);
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if (FAILED(hr))
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return NULL;
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return device;
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}
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static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
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{
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HRESULT hr = IDirectDrawSurface_Restore(surface);
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ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
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IDirectDrawSurface_Release(surface);
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return DDENUMRET_OK;
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}
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static HRESULT restore_surfaces(IDirectDraw2 *ddraw)
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{
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return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
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NULL, NULL, restore_callback);
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}
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static void test_coop_level_create_device_window(void)
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{
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HWND focus_window, device_window;
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@ -367,8 +486,136 @@ static void test_clipper_blt(void)
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IDirectDraw2_Release(ddraw);
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}
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static void test_coop_level_d3d_state(void)
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{
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D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
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D3DMATERIALHANDLE background_handle;
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IDirectDrawSurface *rt, *surface;
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IDirect3DMaterial2 *background;
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IDirect3DViewport2 *viewport;
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IDirect3DDevice2 *device;
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D3DMATERIAL material;
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IDirectDraw2 *ddraw;
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D3DVIEWPORT2 vp;
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IDirect3D2 *d3d;
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D3DCOLOR color;
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DWORD value;
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HWND window;
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HRESULT hr;
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window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
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||||
0, 0, 640, 480, 0, 0, 0, 0);
|
||||
if (!(ddraw = create_ddraw()))
|
||||
{
|
||||
skip("Failed to create ddraw object, skipping test.\n");
|
||||
DestroyWindow(window);
|
||||
return;
|
||||
}
|
||||
if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
|
||||
{
|
||||
skip("Failed to create D3D device, skipping test.\n");
|
||||
IDirectDraw2_Release(ddraw);
|
||||
DestroyWindow(window);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
|
||||
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
||||
hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
|
||||
hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
|
||||
IDirect3D2_Release(d3d);
|
||||
|
||||
hr = IDirect3DDevice2_AddViewport(device, viewport);
|
||||
ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
|
||||
memset(&vp, 0, sizeof(vp));
|
||||
vp.dwSize = sizeof(vp);
|
||||
vp.dwX = 0;
|
||||
vp.dwY = 0;
|
||||
vp.dwWidth = 640;
|
||||
vp.dwHeight = 480;
|
||||
vp.dvClipX = -1.0f;
|
||||
vp.dvClipY = 1.0f;
|
||||
vp.dvClipWidth = 2.0f;
|
||||
vp.dvClipHeight = 2.0f;
|
||||
vp.dvMinZ = 0.0f;
|
||||
vp.dvMaxZ = 1.0f;
|
||||
hr = IDirect3DViewport2_SetViewport2(viewport, &vp);
|
||||
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
|
||||
|
||||
memset(&material, 0, sizeof(material));
|
||||
material.dwSize = sizeof(material);
|
||||
U1(U(material).diffuse).r = 1.0f;
|
||||
U2(U(material).diffuse).g = 0.0f;
|
||||
U3(U(material).diffuse).b = 0.0f;
|
||||
U4(U(material).diffuse).a = 1.0f;
|
||||
hr = IDirect3DMaterial2_SetMaterial(background, &material);
|
||||
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
||||
hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
|
||||
ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
|
||||
hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
|
||||
ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
|
||||
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
|
||||
hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
||||
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
||||
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
||||
hr = IDirectDrawSurface_IsLost(rt);
|
||||
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
|
||||
hr = restore_surfaces(ddraw);
|
||||
ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
|
||||
|
||||
memset(&material, 0, sizeof(material));
|
||||
material.dwSize = sizeof(material);
|
||||
U1(U(material).diffuse).r = 0.0f;
|
||||
U2(U(material).diffuse).g = 1.0f;
|
||||
U3(U(material).diffuse).b = 0.0f;
|
||||
U4(U(material).diffuse).a = 1.0f;
|
||||
hr = IDirect3DMaterial2_SetMaterial(background, &material);
|
||||
ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3DDevice2_GetRenderTarget(device, &surface);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
ok(surface == rt, "Got unexpected surface %p.\n", surface);
|
||||
hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
|
||||
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
todo_wine ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
hr = IDirect3DDevice2_DeleteViewport(device, viewport);
|
||||
ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
|
||||
IDirect3DMaterial2_Release(background);
|
||||
IDirect3DViewport2_Release(viewport);
|
||||
IDirectDrawSurface_Release(surface);
|
||||
IDirectDrawSurface_Release(rt);
|
||||
IDirect3DDevice2_Release(device);
|
||||
IDirectDraw2_Release(ddraw);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
START_TEST(ddraw2)
|
||||
{
|
||||
test_coop_level_create_device_window();
|
||||
test_clipper_blt();
|
||||
test_coop_level_d3d_state();
|
||||
}
|
||||
|
|
|
@ -89,6 +89,16 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface4 *surface, UINT x, UINT y)
|
|||
return color;
|
||||
}
|
||||
|
||||
static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
|
||||
{
|
||||
DDPIXELFORMAT *z_fmt = ctx;
|
||||
|
||||
if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
|
||||
*z_fmt = *format;
|
||||
|
||||
return DDENUMRET_OK;
|
||||
}
|
||||
|
||||
static IDirectDraw4 *create_ddraw(void)
|
||||
{
|
||||
IDirectDraw4 *ddraw4;
|
||||
|
@ -108,10 +118,11 @@ static IDirectDraw4 *create_ddraw(void)
|
|||
|
||||
static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level)
|
||||
{
|
||||
IDirectDrawSurface4 *surface, *ds;
|
||||
IDirect3DDevice3 *device = NULL;
|
||||
IDirectDrawSurface4 *surface;
|
||||
DDSURFACEDESC2 surface_desc;
|
||||
IDirectDraw4 *ddraw4;
|
||||
DDPIXELFORMAT z_fmt;
|
||||
IDirect3D3 *d3d3;
|
||||
HRESULT hr;
|
||||
|
||||
|
@ -152,6 +163,41 @@ static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
memset(&z_fmt, 0, sizeof(z_fmt));
|
||||
hr = IDirect3D3_EnumZBufferFormats(d3d3, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
|
||||
if (FAILED(hr) || !z_fmt.dwSize)
|
||||
{
|
||||
IDirect3D3_Release(d3d3);
|
||||
IDirectDrawSurface4_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memset(&surface_desc, 0, sizeof(surface_desc));
|
||||
surface_desc.dwSize = sizeof(surface_desc);
|
||||
surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
|
||||
U4(surface_desc).ddpfPixelFormat = z_fmt;
|
||||
surface_desc.dwWidth = 640;
|
||||
surface_desc.dwHeight = 480;
|
||||
hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &ds, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
IDirect3D3_Release(d3d3);
|
||||
IDirectDrawSurface4_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
|
||||
ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
|
||||
IDirectDrawSurface4_Release(ds);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
IDirect3D3_Release(d3d3);
|
||||
IDirectDrawSurface4_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL);
|
||||
IDirect3D3_Release(d3d3);
|
||||
IDirectDrawSurface4_Release(surface);
|
||||
|
@ -662,9 +708,104 @@ static void test_clipper_blt(void)
|
|||
IDirectDraw4_Release(ddraw);
|
||||
}
|
||||
|
||||
static void test_coop_level_d3d_state(void)
|
||||
{
|
||||
D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
|
||||
IDirectDrawSurface4 *rt, *surface;
|
||||
IDirect3DViewport3 *viewport;
|
||||
IDirect3DDevice3 *device;
|
||||
IDirectDraw4 *ddraw;
|
||||
D3DVIEWPORT2 vp;
|
||||
IDirect3D3 *d3d;
|
||||
D3DCOLOR color;
|
||||
DWORD value;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
||||
0, 0, 640, 480, 0, 0, 0, 0);
|
||||
if (!(device = create_device(window, DDSCL_NORMAL)))
|
||||
{
|
||||
skip("Failed to create D3D device, skipping test.\n");
|
||||
DestroyWindow(window);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
|
||||
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice3_AddViewport(device, viewport);
|
||||
ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
|
||||
memset(&vp, 0, sizeof(vp));
|
||||
vp.dwSize = sizeof(vp);
|
||||
vp.dwX = 0;
|
||||
vp.dwY = 0;
|
||||
vp.dwWidth = 640;
|
||||
vp.dwHeight = 480;
|
||||
vp.dvClipX = -1.0f;
|
||||
vp.dvClipY = 1.0f;
|
||||
vp.dvClipWidth = 2.0f;
|
||||
vp.dvClipHeight = 2.0f;
|
||||
vp.dvMinZ = 0.0f;
|
||||
vp.dvMaxZ = 1.0f;
|
||||
hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
|
||||
ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
|
||||
|
||||
hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
|
||||
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
|
||||
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
|
||||
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
|
||||
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
|
||||
IDirect3D3_Release(d3d);
|
||||
hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
||||
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
||||
hr = IDirectDrawSurface4_IsLost(rt);
|
||||
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
|
||||
hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
|
||||
ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
|
||||
IDirectDraw4_Release(ddraw);
|
||||
|
||||
hr = IDirect3DDevice3_GetRenderTarget(device, &surface);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
ok(surface == rt, "Got unexpected surface %p.\n", surface);
|
||||
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
|
||||
ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
todo_wine ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
hr = IDirect3DDevice3_DeleteViewport(device, viewport);
|
||||
ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
|
||||
IDirect3DViewport3_Release(viewport);
|
||||
IDirectDrawSurface4_Release(surface);
|
||||
IDirectDrawSurface4_Release(rt);
|
||||
IDirect3DDevice3_Release(device);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
START_TEST(ddraw4)
|
||||
{
|
||||
test_process_vertices();
|
||||
test_coop_level_create_device_window();
|
||||
test_clipper_blt();
|
||||
test_coop_level_d3d_state();
|
||||
}
|
||||
|
|
|
@ -99,6 +99,16 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface7 *surface, UINT x, UINT y)
|
|||
return color;
|
||||
}
|
||||
|
||||
static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
|
||||
{
|
||||
DDPIXELFORMAT *z_fmt = ctx;
|
||||
|
||||
if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
|
||||
*z_fmt = *format;
|
||||
|
||||
return DDENUMRET_OK;
|
||||
}
|
||||
|
||||
static IDirectDraw7 *create_ddraw(void)
|
||||
{
|
||||
IDirectDraw7 *ddraw;
|
||||
|
@ -111,9 +121,10 @@ static IDirectDraw7 *create_ddraw(void)
|
|||
|
||||
static IDirect3DDevice7 *create_device(HWND window, DWORD coop_level)
|
||||
{
|
||||
IDirectDrawSurface7 *surface, *ds;
|
||||
IDirect3DDevice7 *device = NULL;
|
||||
IDirectDrawSurface7 *surface;
|
||||
DDSURFACEDESC2 surface_desc;
|
||||
DDPIXELFORMAT z_fmt;
|
||||
IDirectDraw7 *ddraw;
|
||||
IDirect3D7 *d3d7;
|
||||
HRESULT hr;
|
||||
|
@ -155,6 +166,41 @@ static IDirect3DDevice7 *create_device(HWND window, DWORD coop_level)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
memset(&z_fmt, 0, sizeof(z_fmt));
|
||||
hr = IDirect3D7_EnumZBufferFormats(d3d7, &IID_IDirect3DTnLHalDevice, enum_z_fmt, &z_fmt);
|
||||
if (FAILED(hr) || !z_fmt.dwSize)
|
||||
{
|
||||
IDirect3D7_Release(d3d7);
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
memset(&surface_desc, 0, sizeof(surface_desc));
|
||||
surface_desc.dwSize = sizeof(surface_desc);
|
||||
surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
|
||||
U4(surface_desc).ddpfPixelFormat = z_fmt;
|
||||
surface_desc.dwWidth = 640;
|
||||
surface_desc.dwHeight = 480;
|
||||
hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
|
||||
ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
IDirect3D7_Release(d3d7);
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
|
||||
ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
|
||||
IDirectDrawSurface7_Release(ds);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
IDirect3D7_Release(d3d7);
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
hr = IDirect3D7_CreateDevice(d3d7, &IID_IDirect3DTnLHalDevice, surface, &device);
|
||||
IDirect3D7_Release(d3d7);
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
|
@ -655,6 +701,74 @@ static void test_clipper_blt(void)
|
|||
IDirectDraw7_Release(ddraw);
|
||||
}
|
||||
|
||||
static void test_coop_level_d3d_state(void)
|
||||
{
|
||||
IDirectDrawSurface7 *rt, *surface;
|
||||
IDirect3DDevice7 *device;
|
||||
IDirectDraw7 *ddraw;
|
||||
IDirect3D7 *d3d;
|
||||
D3DCOLOR color;
|
||||
DWORD value;
|
||||
HWND window;
|
||||
HRESULT hr;
|
||||
|
||||
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
|
||||
0, 0, 640, 480, 0, 0, 0, 0);
|
||||
if (!(device = create_device(window, DDSCL_NORMAL)))
|
||||
{
|
||||
skip("Failed to create D3D device, skipping test.\n");
|
||||
DestroyWindow(window);
|
||||
return;
|
||||
}
|
||||
|
||||
hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
|
||||
ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
|
||||
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
|
||||
ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
|
||||
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
|
||||
hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
|
||||
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
|
||||
IDirect3D7_Release(d3d);
|
||||
hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
|
||||
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
|
||||
hr = IDirectDrawSurface7_IsLost(rt);
|
||||
ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
|
||||
hr = IDirectDraw7_RestoreAllSurfaces(ddraw);
|
||||
ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
|
||||
IDirectDraw7_Release(ddraw);
|
||||
|
||||
hr = IDirect3DDevice7_GetRenderTarget(device, &surface);
|
||||
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
|
||||
ok(surface == rt, "Got unexpected surface %p.\n", surface);
|
||||
hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected z-enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
|
||||
ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
|
||||
todo_wine ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
|
||||
hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
|
||||
ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
|
||||
color = get_surface_color(rt, 320, 240);
|
||||
todo_wine ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
|
||||
IDirectDrawSurface7_Release(surface);
|
||||
IDirectDrawSurface7_Release(rt);
|
||||
IDirect3DDevice7_Release(device);
|
||||
DestroyWindow(window);
|
||||
}
|
||||
|
||||
START_TEST(ddraw7)
|
||||
{
|
||||
HMODULE module = GetModuleHandleA("ddraw.dll");
|
||||
|
@ -668,4 +782,5 @@ START_TEST(ddraw7)
|
|||
test_process_vertices();
|
||||
test_coop_level_create_device_window();
|
||||
test_clipper_blt();
|
||||
test_coop_level_d3d_state();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue