diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 996c558bad2..2f426881cba 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -250,7 +250,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This, TRACE("(%08x,%08x)\n", ci->u1.dlstLightStateType, ci->u2.dwArg[0]); if (!ci->u1.dlstLightStateType || (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX)) - ERR("Unexpected Light State Type\n"); + ERR("Unexpected Light State Type %d\n", ci->u1.dlstLightStateType); else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) { DWORD matHandle = ci->u2.dwArg[0];