From df77e28854ca53e4e2c8fdd081d604400c02473d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Sat, 15 Dec 2007 23:47:10 +0100 Subject: [PATCH] wined3d: Implement D3DFMT_G16R16. --- dlls/d3d9/tests/visual.c | 73 ++++++++++++++++++++++++++++++++++ dlls/wined3d/directx.c | 4 +- dlls/wined3d/surface.c | 30 ++++++++++++++ dlls/wined3d/utils.c | 2 +- dlls/wined3d/wined3d_private.h | 3 +- 5 files changed, 109 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 125c53560fe..764b5faf030 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -2054,6 +2054,78 @@ out: IDirect3D9_Release(d3d); } +static void g16r16_texture_test(IDirect3DDevice9 *device) +{ + IDirect3D9 *d3d = NULL; + HRESULT hr; + IDirect3DTexture9 *texture = NULL; + D3DLOCKED_RECT lr; + DWORD *data; + DWORD color, red, green, blue; + float quad[] = { + -1.0, -1.0, 0.1, 0.0, 0.0, + -1.0, 1.0, 0.1, 0.0, 1.0, + 1.0, -1.0, 0.1, 1.0, 0.0, + 1.0, 1.0, 0.1, 1.0, 1.0, + }; + + memset(&lr, 0, sizeof(lr)); + IDirect3DDevice9_GetDirect3D(device, &d3d); + if(IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, + D3DRTYPE_TEXTURE, D3DFMT_G16R16) != D3D_OK) { + skip("D3DFMT_G16R16 textures not supported\n"); + goto out; + } + + hr = IDirect3DDevice9_CreateTexture(device, 1, 1, 1, 0, D3DFMT_G16R16, + D3DPOOL_MANAGED, &texture, NULL); + ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed with %s\n", DXGetErrorString9(hr)); + if(!texture) { + skip("Failed to create D3DFMT_G16R16 texture\n"); + goto out; + } + + hr = IDirect3DTexture9_LockRect(texture, 0, &lr, NULL, 0); + ok(hr == D3D_OK, "IDirect3DTexture9_LockRect failed with %s\n", DXGetErrorString9(hr)); + data = lr.pBits; + *data = 0x0f00f000; + hr = IDirect3DTexture9_UnlockRect(texture, 0); + ok(hr == D3D_OK, "IDirect3DTexture9_UnlockRect failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *) texture); + ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with %s\n", DXGetErrorString9(hr)); + if(SUCCEEDED(hr)) + { + hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1); + ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, 5 * sizeof(float)); + ok(SUCCEEDED(hr), "DrawPrimitiveUP failed (%08x)\n", hr); + + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed with %s\n", DXGetErrorString9(hr)); + } + hr = IDirect3DDevice9_SetTexture(device, 0, NULL); + ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed with %s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); + ok(hr == D3D_OK, "IDirect3DDevice9_Present failed with %s\n", DXGetErrorString9(hr)); + + color = getPixelColor(device, 240, 320); + red = (color & 0x00ff0000) >> 16; + green = (color & 0x0000ff00) >> 8; + blue = (color & 0x000000ff) >> 0; + ok(blue == 0xff && red >= 0xef && red <= 0xf1 && green >= 0x0e && green <= 0x10, + "D3DFMT_G16R16 with value 0x00ffff00 has color %08x, expected 0x00F00FFF\n", color); + +out: + if(texture) IDirect3DTexture9_Release(texture); + IDirect3D9_Release(d3d); +} + static void texture_transform_flags_test(IDirect3DDevice9 *device) { HRESULT hr; @@ -5442,6 +5514,7 @@ START_TEST(visual) alpha_test(device_ptr); release_buffer_test(device_ptr); float_texture_test(device_ptr); + g16r16_texture_test(device_ptr); texture_transform_flags_test(device_ptr); autogen_mipmap_test(device_ptr); diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 31f2d630073..7badb4c4ad3 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1746,6 +1746,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt case WINED3DFMT_R16F: case WINED3DFMT_X8L8V8U8: case WINED3DFMT_L6V5U5: + case WINED3DFMT_G16R16: TRACE_(d3d_caps)("[FAILED] - No converted formats on volumes\n"); return WINED3DERR_NOTAVAILABLE; @@ -1842,6 +1843,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt case WINED3DFMT_A8B8G8R8: case WINED3DFMT_X8B8G8R8: case WINED3DFMT_P8: + case WINED3DFMT_G16R16: TRACE_(d3d_caps)("[OK]\n"); return WINED3D_OK; case WINED3DFMT_R16F: @@ -1973,6 +1975,7 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt case WINED3DFMT_X8B8G8R8: case WINED3DFMT_A2R10G10B10: case WINED3DFMT_A2B10G10R10: + case WINED3DFMT_G16R16: TRACE_(d3d_caps)("[OK]\n"); return WINED3D_OK; @@ -2045,7 +2048,6 @@ static HRESULT WINAPI IWineD3DImpl_CheckDeviceFormat(IWineD3D *iface, UINT Adapt return WINED3DERR_NOTAVAILABLE; /* Not supported */ - case WINED3DFMT_G16R16: case WINED3DFMT_A16B16G16R16: case WINED3DFMT_A8R3G3B2: TRACE_(d3d_caps)("[FAILED]\n"); /* Enable when implemented */ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 692b506c84f..bedb3065cdd 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1567,6 +1567,14 @@ HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_ *target_bpp = 6; break; + case WINED3DFMT_G16R16: + *convert = CONVERT_G16R16; + *format = GL_RGB; + *internal = GL_RGB16_EXT; + *type = GL_UNSIGNED_SHORT; + *target_bpp = 6; + break; + default: break; } @@ -1883,6 +1891,28 @@ HRESULT d3dfmt_convert_surface(BYTE *src, BYTE *dst, UINT pitch, UINT width, UIN } break; } + + case CONVERT_G16R16: + { + unsigned int x, y; + WORD *Source; + WORD *Dest; + + for(y = 0; y < height; y++) { + Source = (WORD *) (src + y * pitch); + Dest = (WORD *) (dst + y * outpitch); + for (x = 0; x < width; x++ ) { + WORD green = (*Source++); + WORD red = (*Source++); + Dest[0] = green; + Dest[1] = red; + Dest[2] = 0xffff; + Dest += 3; + } + } + break; + } + default: ERR("Unsupported conversation type %d\n", convert); } diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index cee47eb681d..a24f213ae57 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -165,7 +165,7 @@ static const GlPixelFormatDescTemplate gl_formats_template[] = { {WINED3DFMT_A2B10G10R10 ,GL_RGBA ,GL_RGBA , 0, GL_RGBA ,GL_UNSIGNED_INT_2_10_10_10_REV }, {WINED3DFMT_A8B8G8R8 ,GL_RGBA8 ,GL_RGBA8 , 0, GL_RGBA ,GL_UNSIGNED_INT_8_8_8_8_REV }, {WINED3DFMT_X8B8G8R8 ,GL_RGB8 ,GL_RGB8 , 0, GL_RGBA ,GL_UNSIGNED_INT_8_8_8_8_REV }, - {WINED3DFMT_G16R16 ,0 ,0 , 0, 0 ,0 }, + {WINED3DFMT_G16R16 ,GL_RGB16_EXT ,GL_RGB16_EXT , 0, GL_RGB ,GL_UNSIGNED_SHORT }, {WINED3DFMT_A2R10G10B10 ,GL_RGBA ,GL_RGBA , 0, GL_BGRA ,GL_UNSIGNED_INT_2_10_10_10_REV }, {WINED3DFMT_A16B16G16R16 ,GL_RGBA16_EXT ,GL_RGBA16_EXT , 0, GL_RGBA ,GL_UNSIGNED_SHORT }, /* Luminance */ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 6207162aad8..f4c7c0b05f9 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1238,7 +1238,8 @@ typedef enum { CONVERT_V16U16, CONVERT_A4L4, CONVERT_R32F, - CONVERT_R16F + CONVERT_R16F, + CONVERT_G16R16, } CONVERT_TYPES; HRESULT d3dfmt_get_conv(IWineD3DSurfaceImpl *This, BOOL need_alpha_ck, BOOL use_texturing, GLenum *format, GLenum *internal, GLenum *type, CONVERT_TYPES *convert, int *target_bpp, BOOL srgb_mode);