winemine: Adding flag before the game starts shouldn't start the timer.

The game only starts when the player left clicks on a box to test it for
a mine, not when a flag is added. Manually tested against Windows XP.
This commit is contained in:
Dylan Smith 2008-06-24 14:09:38 -04:00 committed by Alexandre Julliard
parent 8f1a85e4d5
commit df62e0277a
1 changed files with 0 additions and 1 deletions

View File

@ -859,7 +859,6 @@ void TestMines( BOARD *p_board, POINT pt, int msg )
case WM_RBUTTONDOWN:
AddFlag( p_board, col, row );
p_board->status = PLAYING;
break;
default:
WINE_TRACE("Unknown message type received in TestMines\n");