quartz/dsoundrender: Use the strmbase stream lock.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -50,7 +50,6 @@ struct dsound_render
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struct strmbase_sink sink;
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CRITICAL_SECTION stream_cs;
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/* Signaled when the filter has completed a state change. The filter waits
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* for this event in IBaseFilter::GetState(). */
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HANDLE state_event;
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@ -374,7 +373,7 @@ static HRESULT WINAPI dsound_render_sink_Receive(struct strmbase_sink *iface, IM
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if (FAILED(hr = DSoundRender_PrepareReceive(filter, sample)))
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return hr;
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EnterCriticalSection(&filter->stream_cs);
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EnterCriticalSection(&filter->filter.stream_cs);
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if (filter->filter.clock && SUCCEEDED(IMediaSample_GetTime(sample, &start, &stop)))
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strmbase_passthrough_update_time(&filter->passthrough, start);
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@ -384,7 +383,7 @@ static HRESULT WINAPI dsound_render_sink_Receive(struct strmbase_sink *iface, IM
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hr = DSoundRender_DoRenderSample(filter, sample);
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LeaveCriticalSection(&filter->stream_cs);
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LeaveCriticalSection(&filter->filter.stream_cs);
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return hr;
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}
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@ -471,7 +470,7 @@ static HRESULT dsound_render_sink_eos(struct strmbase_sink *iface)
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void *buffer;
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DWORD size;
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EnterCriticalSection(&filter->stream_cs);
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EnterCriticalSection(&filter->filter.stream_cs);
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filter->eos = TRUE;
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@ -491,7 +490,7 @@ static HRESULT dsound_render_sink_eos(struct strmbase_sink *iface)
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memset(buffer, 0, size);
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IDirectSoundBuffer_Unlock(filter->dsbuffer, buffer, size, NULL, 0);
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LeaveCriticalSection(&filter->stream_cs);
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LeaveCriticalSection(&filter->filter.stream_cs);
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return S_OK;
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}
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@ -507,7 +506,7 @@ static HRESULT dsound_render_sink_end_flush(struct strmbase_sink *iface)
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{
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struct dsound_render *filter = impl_from_strmbase_pin(&iface->pin);
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EnterCriticalSection(&filter->stream_cs);
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EnterCriticalSection(&filter->filter.stream_cs);
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filter->eos = FALSE;
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strmbase_passthrough_invalidate_time(&filter->passthrough);
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@ -525,7 +524,7 @@ static HRESULT dsound_render_sink_end_flush(struct strmbase_sink *iface)
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filter->writepos = filter->buf_size;
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}
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LeaveCriticalSection(&filter->stream_cs);
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LeaveCriticalSection(&filter->filter.stream_cs);
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return S_OK;
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}
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@ -557,9 +556,6 @@ static void dsound_render_destroy(struct strmbase_filter *iface)
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IPin_Disconnect(&filter->sink.pin.IPin_iface);
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strmbase_sink_cleanup(&filter->sink);
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filter->stream_cs.DebugInfo->Spare[0] = 0;
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DeleteCriticalSection(&filter->stream_cs);
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CloseHandle(filter->state_event);
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CloseHandle(filter->flush_event);
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@ -1051,8 +1047,6 @@ HRESULT dsound_render_create(IUnknown *outer, IUnknown **out)
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strmbase_sink_init(&object->sink, &object->filter, L"Audio Input pin (rendered)", &sink_ops, NULL);
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InitializeCriticalSection(&object->stream_cs);
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object->stream_cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__": dsound_render.stream_cs");
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object->state_event = CreateEventW(NULL, TRUE, TRUE, NULL);
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object->flush_event = CreateEventW(NULL, TRUE, TRUE, NULL);
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