wined3d: Recognize SM5 vocp register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1779,6 +1779,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
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shader_addline(buffer, "vicp");
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break;
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case WINED3DSPR_OUTCONTROLPOINT:
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shader_addline(buffer, "vocp");
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break;
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case WINED3DSPR_PATCHCONST:
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shader_addline(buffer, "vpc");
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break;
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@ -259,6 +259,7 @@ enum wined3d_sm4_register_type
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WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID = 0x16,
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WINED3D_SM5_RT_FORK_INSTANCE_ID = 0x17,
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WINED3D_SM5_RT_INPUT_CONTROL_POINT = 0x19,
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WINED3D_SM5_RT_OUTPUT_CONTROL_POINT = 0x1a,
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WINED3D_SM5_RT_PATCH_CONSTANT_DATA = 0x1b,
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WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c,
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WINED3D_SM5_RT_UAV = 0x1e,
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@ -877,7 +878,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
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/* WINED3D_SM5_RT_FORK_INSTANCE_ID */ WINED3DSPR_FORKINSTID,
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/* UNKNOWN */ ~0u,
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/* WINED3D_SM5_RT_INPUT_CONTROL_POINT */ WINED3DSPR_INCONTROLPOINT,
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/* UNKNOWN */ ~0u,
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/* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT */ WINED3DSPR_OUTCONTROLPOINT,
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/* WINED3D_SM5_RT_PATCH_CONSTANT_DATA */ WINED3DSPR_PATCHCONST,
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/* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD,
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/* UNKNOWN */ ~0u,
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@ -385,6 +385,7 @@ enum wined3d_shader_register_type
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WINED3DSPR_OUTPOINTID,
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WINED3DSPR_FORKINSTID,
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WINED3DSPR_INCONTROLPOINT,
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WINED3DSPR_OUTCONTROLPOINT,
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WINED3DSPR_PATCHCONST,
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WINED3DSPR_TESSCOORD,
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WINED3DSPR_GROUPSHAREDMEM,
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