d3d10: Add the ID3D10EffectPool interface.
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@ -227,4 +227,18 @@ DECLARE_INTERFACE_(ID3D10Effect, IUnknown)
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};
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#undef INTERFACE
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DEFINE_GUID(IID_ID3D10EffectPool, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
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#define INTERFACE ID3D10EffectPool
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DECLARE_INTERFACE_(ID3D10EffectPool, IUnknown)
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{
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/* IUnknown methods */
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STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE;
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STDMETHOD_(ULONG, AddRef)(THIS) PURE;
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STDMETHOD_(ULONG, Release)(THIS) PURE;
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/* ID3D10EffectPool methods */
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STDMETHOD_(struct ID3D10Effect *, AsEffect)(THIS) PURE;
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};
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#undef INTERFACE
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#endif /* __WINE_D3D10EFFECT_H */
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