server: Replace redundant recv_socket status fields with force_async boolean field.

The 'status' field of recv_socket_request is always either
STATUS_PENDING or STATUS_DEVICE_NOT_READY, and the 'total' field is
always zero.

Replace the 'status' field with 'force_async' boolean field, and get rid
of the 'total' field entirely.

Also, clean up the recv_socket handler code a bit.

Signed-off-by: Jinoh Kang <jinoh.kang.kr@gmail.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jinoh Kang 2022-02-10 01:18:11 +09:00 committed by Alexandre Julliard
parent 160eb74fdf
commit dea1499ac0
6 changed files with 20 additions and 43 deletions

View File

@ -737,13 +737,9 @@ static NTSTATUS sock_recv( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi
} }
} }
status = force_async ? STATUS_PENDING : STATUS_DEVICE_NOT_READY;
information = 0;
SERVER_START_REQ( recv_socket ) SERVER_START_REQ( recv_socket )
{ {
req->status = status; req->force_async = force_async;
req->total = information;
req->async = server_async( handle, &async->io, event, apc, apc_user, iosb_client_ptr(io) ); req->async = server_async( handle, &async->io, event, apc, apc_user, iosb_client_ptr(io) );
req->oob = !!(unix_flags & MSG_OOB); req->oob = !!(unix_flags & MSG_OOB);
status = wine_server_call( req ); status = wine_server_call( req );

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@ -1764,8 +1764,8 @@ struct recv_socket_request
struct request_header __header; struct request_header __header;
int oob; int oob;
async_data_t async; async_data_t async;
unsigned int status; int force_async;
unsigned int total; char __pad_60[4];
}; };
struct recv_socket_reply struct recv_socket_reply
{ {
@ -6284,7 +6284,7 @@ union generic_reply
/* ### protocol_version begin ### */ /* ### protocol_version begin ### */
#define SERVER_PROTOCOL_VERSION 745 #define SERVER_PROTOCOL_VERSION 746
/* ### protocol_version end ### */ /* ### protocol_version end ### */

View File

@ -1451,8 +1451,7 @@ enum server_fd_type
@REQ(recv_socket) @REQ(recv_socket)
int oob; /* are we receiving OOB data? */ int oob; /* are we receiving OOB data? */
async_data_t async; /* async I/O parameters */ async_data_t async; /* async I/O parameters */
unsigned int status; /* status of initial call */ int force_async; /* Force asynchronous mode? */
unsigned int total; /* number of bytes already read */
@REPLY @REPLY
obj_handle_t wait; /* handle to wait on for blocking recv */ obj_handle_t wait; /* handle to wait on for blocking recv */
unsigned int options; /* device open options */ unsigned int options; /* device open options */

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@ -1044,8 +1044,7 @@ C_ASSERT( FIELD_OFFSET(struct unlock_file_request, count) == 24 );
C_ASSERT( sizeof(struct unlock_file_request) == 32 ); C_ASSERT( sizeof(struct unlock_file_request) == 32 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_request, oob) == 12 ); C_ASSERT( FIELD_OFFSET(struct recv_socket_request, oob) == 12 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_request, async) == 16 ); C_ASSERT( FIELD_OFFSET(struct recv_socket_request, async) == 16 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_request, status) == 56 ); C_ASSERT( FIELD_OFFSET(struct recv_socket_request, force_async) == 56 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_request, total) == 60 );
C_ASSERT( sizeof(struct recv_socket_request) == 64 ); C_ASSERT( sizeof(struct recv_socket_request) == 64 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_reply, wait) == 8 ); C_ASSERT( FIELD_OFFSET(struct recv_socket_reply, wait) == 8 );
C_ASSERT( FIELD_OFFSET(struct recv_socket_reply, options) == 12 ); C_ASSERT( FIELD_OFFSET(struct recv_socket_reply, options) == 12 );

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@ -3396,7 +3396,7 @@ struct object *create_socket_device( struct object *root, const struct unicode_s
DECL_HANDLER(recv_socket) DECL_HANDLER(recv_socket)
{ {
struct sock *sock = (struct sock *)get_handle_obj( current->process, req->async.handle, 0, &sock_ops ); struct sock *sock = (struct sock *)get_handle_obj( current->process, req->async.handle, 0, &sock_ops );
unsigned int status = req->status; unsigned int status = STATUS_PENDING;
timeout_t timeout = 0; timeout_t timeout = 0;
struct async *async; struct async *async;
struct fd *fd; struct fd *fd;
@ -3404,29 +3404,16 @@ DECL_HANDLER(recv_socket)
if (!sock) return; if (!sock) return;
fd = sock->fd; fd = sock->fd;
/* recv() returned EWOULDBLOCK, i.e. no data available yet */ if (!req->force_async && !sock->nonblocking && is_fd_overlapped( fd ))
if (status == STATUS_DEVICE_NOT_READY && !sock->nonblocking) timeout = (timeout_t)sock->rcvtimeo * -10000;
{
/* Set a timeout on the async if necessary. if (sock->rd_shutdown) status = STATUS_PIPE_DISCONNECTED;
* else if (!async_queued( &sock->read_q ))
* We want to do this *only* if the client gave us STATUS_DEVICE_NOT_READY.
* If the client gave us STATUS_PENDING, it expects the async to always
* block (it was triggered by WSARecv*() with a valid OVERLAPPED
* structure) and for the timeout not to be respected. */
if (is_fd_overlapped( fd ))
timeout = (timeout_t)sock->rcvtimeo * -10000;
status = STATUS_PENDING;
}
if ((status == STATUS_PENDING || status == STATUS_DEVICE_NOT_READY) && sock->rd_shutdown)
status = STATUS_PIPE_DISCONNECTED;
/* NOTE: If read_q is not empty, we cannot really tell if the already queued asyncs
* NOTE: will not consume all available data; if there's no data available,
* NOTE: the current request won't be immediately satiable. */
if ((status == STATUS_PENDING || status == STATUS_DEVICE_NOT_READY) && !async_queued( &sock->read_q ))
{ {
/* If read_q is not empty, we cannot really tell if the already queued
* asyncs will not consume all available data; if there's no data
* available, the current request won't be immediately satiable.
*/
struct pollfd pollfd; struct pollfd pollfd;
pollfd.fd = get_unix_fd( sock->fd ); pollfd.fd = get_unix_fd( sock->fd );
pollfd.events = req->oob ? POLLPRI : POLLIN; pollfd.events = req->oob ? POLLPRI : POLLIN;
@ -3440,17 +3427,14 @@ DECL_HANDLER(recv_socket)
} }
} }
if (status == STATUS_PENDING && !req->force_async && sock->nonblocking)
status = STATUS_DEVICE_NOT_READY;
sock->pending_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ); sock->pending_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ);
sock->reported_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ); sock->reported_events &= ~(req->oob ? AFD_POLL_OOB : AFD_POLL_READ);
if ((async = create_request_async( fd, get_fd_comp_flags( fd ), &req->async ))) if ((async = create_request_async( fd, get_fd_comp_flags( fd ), &req->async )))
{ {
if (status == STATUS_SUCCESS)
{
struct iosb *iosb = async_get_iosb( async );
iosb->result = req->total;
release_object( iosb );
}
set_error( status ); set_error( status );
if (timeout) if (timeout)

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@ -2032,8 +2032,7 @@ static void dump_recv_socket_request( const struct recv_socket_request *req )
{ {
fprintf( stderr, " oob=%d", req->oob ); fprintf( stderr, " oob=%d", req->oob );
dump_async_data( ", async=", &req->async ); dump_async_data( ", async=", &req->async );
fprintf( stderr, ", status=%08x", req->status ); fprintf( stderr, ", force_async=%d", req->force_async );
fprintf( stderr, ", total=%08x", req->total );
} }
static void dump_recv_socket_reply( const struct recv_socket_reply *req ) static void dump_recv_socket_reply( const struct recv_socket_reply *req )