Avoid including X11/Intrinsic.h.
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02d814852d
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@ -24,7 +24,6 @@
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#include <stdarg.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <X11/Intrinsic.h>
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#include "windef.h"
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#include "windef.h"
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#include "winbase.h"
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#include "winbase.h"
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@ -1331,8 +1330,8 @@ static BOOL BITBLT_InternalStretchBlt( X11DRV_PDEVICE *physDevDst, INT xDst, INT
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/* Xor is much better when we do not have full colormap. */
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/* Xor is much better when we do not have full colormap. */
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/* Using white^black ensures that we invert at least black */
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/* Using white^black ensures that we invert at least black */
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/* and white. */
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/* and white. */
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Pixel xor_pix = (WhitePixel( gdi_display, DefaultScreen(gdi_display) ) ^
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unsigned long xor_pix = (WhitePixel( gdi_display, DefaultScreen(gdi_display) ) ^
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BlackPixel( gdi_display, DefaultScreen(gdi_display) ));
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BlackPixel( gdi_display, DefaultScreen(gdi_display) ));
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XSetFunction( gdi_display, physDevDst->gc, GXxor );
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XSetFunction( gdi_display, physDevDst->gc, GXxor );
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XSetForeground( gdi_display, physDevDst->gc, xor_pix);
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XSetForeground( gdi_display, physDevDst->gc, xor_pix);
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XSetFillStyle( gdi_display, physDevDst->gc, FillSolid );
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XSetFillStyle( gdi_display, physDevDst->gc, FillSolid );
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@ -34,7 +34,6 @@
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#define PI M_PI
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#define PI M_PI
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#endif
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#endif
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#include <string.h>
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#include <string.h>
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#include <X11/Intrinsic.h>
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#include "x11drv.h"
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#include "x11drv.h"
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#include "x11font.h"
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#include "x11font.h"
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@ -908,7 +907,7 @@ X11DRV_RoundRect( X11DRV_PDEVICE *physDev, INT left, INT top, INT right,
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COLORREF
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COLORREF
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X11DRV_SetPixel( X11DRV_PDEVICE *physDev, INT x, INT y, COLORREF color )
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X11DRV_SetPixel( X11DRV_PDEVICE *physDev, INT x, INT y, COLORREF color )
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{
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{
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Pixel pixel;
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unsigned long pixel;
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POINT pt;
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POINT pt;
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pt.x = x;
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pt.x = x;
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@ -1213,7 +1212,7 @@ X11DRV_PolyPolyline( X11DRV_PDEVICE *physDev, const POINT* pt, const DWORD* coun
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static void X11DRV_InternalFloodFill(XImage *image, X11DRV_PDEVICE *physDev,
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static void X11DRV_InternalFloodFill(XImage *image, X11DRV_PDEVICE *physDev,
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int x, int y,
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int x, int y,
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int xOrg, int yOrg,
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int xOrg, int yOrg,
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Pixel pixel, WORD fillType )
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unsigned long pixel, WORD fillType )
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{
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{
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int left, right;
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int left, right;
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