d3dx9: Don't pass a struct d3dx9_base_effect to d3dx9_base_effect_init().

Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Michael Stefaniuc 2019-03-20 17:46:26 +01:00 committed by Alexandre Julliard
parent f4d5b357d3
commit de59a12971
1 changed files with 9 additions and 9 deletions

View File

@ -6173,11 +6173,11 @@ static const char **parse_skip_constants_string(char *skip_constants_string, uns
return new_alloc; return new_alloc;
} }
static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base, static HRESULT d3dx9_base_effect_init(struct d3dx_effect *effect, const char *data, SIZE_T data_size,
const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include, const D3D_SHADER_MACRO *defines, ID3DInclude *include, unsigned int eflags, ID3DBlob **errors,
UINT eflags, ID3DBlob **errors, struct d3dx_effect *effect, struct d3dx_effect_pool *pool, struct d3dx_effect_pool *pool, const char *skip_constants_string)
const char *skip_constants_string)
{ {
struct d3dx9_base_effect *base = &effect->base_effect;
DWORD tag, offset; DWORD tag, offset;
const char *ptr = data; const char *ptr = data;
HRESULT hr; HRESULT hr;
@ -6192,9 +6192,9 @@ static HRESULT d3dx9_base_effect_init(struct d3dx9_base_effect *base,
#endif #endif
unsigned int i, j; unsigned int i, j;
TRACE("base %p, data %p, data_size %lu, defines %p, include %p, eflags %#x, errors %p, " TRACE("effect %p, data %p, data_size %lu, defines %p, include %p, eflags %#x, errors %p, "
"effect %p, pool %p, skip_constants %s.\n", "pool %p, skip_constants %s.\n",
base, data, data_size, defines, include, eflags, errors, effect, pool, effect, data, data_size, defines, include, eflags, errors, pool,
debugstr_a(skip_constants_string)); debugstr_a(skip_constants_string));
base->effect = effect; base->effect = effect;
@ -6339,8 +6339,8 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
IDirect3DDevice9_AddRef(device); IDirect3DDevice9_AddRef(device);
effect->device = device; effect->device = device;
if (FAILED(hr = d3dx9_base_effect_init(&effect->base_effect, data, data_size, defines, include, if (FAILED(hr = d3dx9_base_effect_init(effect, data, data_size, defines, include, eflags,
eflags, error_messages, effect, pool_impl, skip_constants))) error_messages, pool_impl, skip_constants)))
{ {
FIXME("Failed to parse effect, hr %#x.\n", hr); FIXME("Failed to parse effect, hr %#x.\n", hr);
free_effect(effect); free_effect(effect);