include: Add D3DX10_FILTER_FLAG type declaration.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -19,6 +19,27 @@
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#ifndef __D3DX10TEX_H__
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#define __D3DX10TEX_H__
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typedef enum D3DX10_FILTER_FLAG
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{
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D3DX10_FILTER_NONE = 0x00000001,
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D3DX10_FILTER_POINT = 0x00000002,
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D3DX10_FILTER_LINEAR = 0x00000003,
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D3DX10_FILTER_TRIANGLE = 0x00000004,
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D3DX10_FILTER_BOX = 0x00000005,
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D3DX10_FILTER_MIRROR_U = 0x00010000,
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D3DX10_FILTER_MIRROR_V = 0x00020000,
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D3DX10_FILTER_MIRROR_W = 0x00040000,
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D3DX10_FILTER_MIRROR = 0x00070000,
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D3DX10_FILTER_DITHER = 0x00080000,
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D3DX10_FILTER_DITHER_DIFFUSION = 0x00100000,
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D3DX10_FILTER_SRGB_IN = 0x00200000,
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D3DX10_FILTER_SRGB_OUT = 0x00400000,
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D3DX10_FILTER_SRGB = 0x00600000,
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} D3DX10_FILTER_FLAG;
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typedef enum D3DX10_IMAGE_FILE_FORMAT
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{
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D3DX10_IFF_BMP = 0,
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