diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index bf9b3f4e667..ce0b9e4264a 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -4221,7 +4221,6 @@ static void fillGLAttribFuncs(const WineD3D_GL_Info *gl_info) } } -#define PUSH1(att) attribs[nAttribs++] = (att); BOOL InitAdapters(IWineD3DImpl *This) { static HMODULE mod_gl; @@ -4346,16 +4345,16 @@ BOOL InitAdapters(IWineD3DImpl *This) adapter->cfgs = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, adapter->nCfgs *sizeof(WineD3D_PixelFormat)); cfgs = adapter->cfgs; - PUSH1(WGL_RED_BITS_ARB) - PUSH1(WGL_GREEN_BITS_ARB) - PUSH1(WGL_BLUE_BITS_ARB) - PUSH1(WGL_ALPHA_BITS_ARB) - PUSH1(WGL_DEPTH_BITS_ARB) - PUSH1(WGL_STENCIL_BITS_ARB) - PUSH1(WGL_DRAW_TO_WINDOW_ARB) - PUSH1(WGL_PIXEL_TYPE_ARB) - PUSH1(WGL_DOUBLE_BUFFER_ARB) - PUSH1(WGL_AUX_BUFFERS_ARB) + attribs[nAttribs++] = WGL_RED_BITS_ARB; + attribs[nAttribs++] = WGL_GREEN_BITS_ARB; + attribs[nAttribs++] = WGL_BLUE_BITS_ARB; + attribs[nAttribs++] = WGL_ALPHA_BITS_ARB; + attribs[nAttribs++] = WGL_DEPTH_BITS_ARB; + attribs[nAttribs++] = WGL_STENCIL_BITS_ARB; + attribs[nAttribs++] = WGL_DRAW_TO_WINDOW_ARB; + attribs[nAttribs++] = WGL_PIXEL_TYPE_ARB; + attribs[nAttribs++] = WGL_DOUBLE_BUFFER_ARB; + attribs[nAttribs++] = WGL_AUX_BUFFERS_ARB; for (iPixelFormat=1; iPixelFormat <= adapter->nCfgs; ++iPixelFormat) { @@ -4457,7 +4456,6 @@ nogl_adapter: This->adapter_count = 1; return FALSE; } -#undef PUSH1 /********************************************************** * IWineD3D VTbl follows