From dd8ed6f8a91abeedb2b13337d9a82f5a592a189d Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 22 Apr 2012 22:47:42 +0200 Subject: [PATCH] d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetTexture(). --- dlls/d3d8/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index d50acd50d06..7d7b454633c 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1706,6 +1706,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(IDirect3DDevice8 *iface, { IDirect3DDevice8Impl *This = impl_from_IDirect3DDevice8(iface); struct wined3d_texture *wined3d_texture; + struct d3d8_texture *texture_impl; HRESULT hr; TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, ppTexture); @@ -1726,7 +1727,8 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(IDirect3DDevice8 *iface, if (wined3d_texture) { - *ppTexture = wined3d_texture_get_parent(wined3d_texture); + texture_impl = wined3d_texture_get_parent(wined3d_texture); + *ppTexture = &texture_impl->IDirect3DBaseTexture8_iface; IDirect3DBaseTexture8_AddRef(*ppTexture); wined3d_texture_decref(wined3d_texture); }