wined3d: Use the resource size for copying between a surface's DIB and PBO.
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@ -1052,7 +1052,7 @@ static HRESULT surface_getdc(struct wined3d_surface *surface)
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/* Sync the DIB with the PBO. This can't be done earlier because Map()
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* activates the allocatedMemory. */
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if (surface->flags & SFLAG_PBO)
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memcpy(surface->dib.bitmap_data, surface->resource.allocatedMemory, surface->dib.bitmap_size);
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memcpy(surface->dib.bitmap_data, surface->resource.allocatedMemory, surface->resource.size);
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return hr;
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}
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@ -3813,11 +3813,9 @@ HRESULT CDECL wined3d_surface_releasedc(struct wined3d_surface *surface, HDC dc)
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return WINEDDERR_NODC;
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}
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if ((surface->flags & SFLAG_PBO) && surface->resource.allocatedMemory)
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{
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/* Copy the contents of the DIB over to the PBO. */
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memcpy(surface->resource.allocatedMemory, surface->dib.bitmap_data, surface->dib.bitmap_size);
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}
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if ((surface->flags & SFLAG_PBO) && surface->resource.allocatedMemory)
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memcpy(surface->resource.allocatedMemory, surface->dib.bitmap_data, surface->resource.size);
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/* We locked first, so unlock now. */
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wined3d_surface_unmap(surface);
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