dxgi: Implement d3d12_swapchain_GetFrameLatencyWaitableObject().

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Philip Rebohle 2020-04-17 20:21:15 +04:30 committed by Alexandre Julliard
parent 154ce70b5c
commit dd3e9f304e
1 changed files with 4 additions and 2 deletions

View File

@ -2622,9 +2622,11 @@ static HRESULT STDMETHODCALLTYPE d3d12_swapchain_GetMaximumFrameLatency(IDXGISwa
static HANDLE STDMETHODCALLTYPE d3d12_swapchain_GetFrameLatencyWaitableObject(IDXGISwapChain3 *iface)
{
FIXME("iface %p stub!\n", iface);
struct d3d12_swapchain *swapchain = d3d12_swapchain_from_IDXGISwapChain3(iface);
return NULL;
TRACE("iface %p.\n", iface);
return swapchain->frame_latency_event;
}
static HRESULT STDMETHODCALLTYPE d3d12_swapchain_SetMatrixTransform(IDXGISwapChain3 *iface,