wined3d: Enable the multi-threaded command stream by default.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-02-16 09:39:08 +03:30 committed by Alexandre Julliard
parent b5d0cad40d
commit dd0ea0a614
1 changed files with 1 additions and 1 deletions

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@ -72,7 +72,7 @@ static CRITICAL_SECTION wined3d_wndproc_cs = {&wined3d_wndproc_cs_debug, -1, 0,
* where appropriate. */
struct wined3d_settings wined3d_settings =
{
FALSE, /* No multithreaded CS by default. */
TRUE, /* Multithreaded CS by default. */
FALSE, /* explicit_gl_version */
MAKEDWORD_VERSION(1, 0), /* Default to legacy OpenGL */
TRUE, /* Use of GLSL enabled by default */