d3d8/tests: Check if the current display settings match the registry settings.
This commit is contained in:
parent
40c2fc215d
commit
dcf7d294cc
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@ -46,8 +46,7 @@ struct device_desc
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#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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static INT screen_width;
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static DEVMODEW registry_mode;
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static INT screen_height;
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static HRESULT (WINAPI *ValidateVertexShader)(DWORD *, DWORD *, DWORD *, int, DWORD *);
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static HRESULT (WINAPI *ValidateVertexShader)(DWORD *, DWORD *, DWORD *, int, DWORD *);
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static HRESULT (WINAPI *ValidatePixelShader)(DWORD *, DWORD *, int, DWORD *);
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static HRESULT (WINAPI *ValidatePixelShader)(DWORD *, DWORD *, int, DWORD *);
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@ -144,8 +143,8 @@ static HRESULT reset_device(IDirect3DDevice8 *device, HWND device_window, BOOL w
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present_parameters.Windowed = windowed;
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present_parameters.Windowed = windowed;
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present_parameters.hDeviceWindow = device_window;
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present_parameters.hDeviceWindow = device_window;
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
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present_parameters.BackBufferWidth = screen_width;
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present_parameters.BackBufferWidth = registry_mode.dmPelsWidth;
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present_parameters.BackBufferHeight = screen_height;
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present_parameters.BackBufferHeight = registry_mode.dmPelsHeight;
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present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
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present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8;
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present_parameters.EnableAutoDepthStencil = TRUE;
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present_parameters.EnableAutoDepthStencil = TRUE;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
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present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8;
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@ -2182,7 +2181,8 @@ static DWORD WINAPI wndproc_thread(void *param)
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BOOL ret;
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BOOL ret;
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p->dummy_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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p->dummy_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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p->running_in_foreground = SetForegroundWindow(p->dummy_window);
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p->running_in_foreground = SetForegroundWindow(p->dummy_window);
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ret = SetEvent(p->window_created);
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ret = SetEvent(p->window_created);
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@ -2244,9 +2244,11 @@ static void test_wndproc(void)
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ok(!!thread_params.test_finished, "CreateEvent failed, last error %#x.\n", GetLastError());
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ok(!!thread_params.test_finished, "CreateEvent failed, last error %#x.\n", GetLastError());
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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@ -2279,8 +2281,8 @@ static void test_wndproc(void)
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expect_messages = messages;
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expect_messages = messages;
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device_desc.device_window = device_window;
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device_desc.device_window = device_window;
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device_desc.width = screen_width;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = screen_height;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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{
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@ -2389,9 +2391,11 @@ static void test_wndproc_windowed(void)
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ok(!!thread_params.test_finished, "CreateEvent failed, last error %#x.\n", GetLastError());
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ok(!!thread_params.test_finished, "CreateEvent failed, last error %#x.\n", GetLastError());
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, registry_mode.dmPelsWidth,
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registry_mode.dmPelsHeight, 0, 0, 0, 0);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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@ -2600,7 +2604,8 @@ static void test_fpu_setup(void)
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HRESULT hr;
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HRESULT hr;
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WORD cw;
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WORD cw;
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window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_CAPTION, 0, 0, screen_width, screen_height, 0, 0, 0, 0);
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window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_CAPTION, 0, 0,
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registry_mode.dmPelsWidth, registry_mode.dmPelsHeight, 0, 0, 0, 0);
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ok(!!window, "Failed to create a window.\n");
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ok(!!window, "Failed to create a window.\n");
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d8, "Failed to create a D3D object.\n");
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ok(!!d3d8, "Failed to create a D3D object.\n");
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@ -2779,9 +2784,9 @@ static void test_window_style(void)
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ULONG ref;
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ULONG ref;
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d8, "Failed to create a D3D object.\n");
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ok(!!d3d8, "Failed to create a D3D object.\n");
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@ -2790,12 +2795,12 @@ static void test_window_style(void)
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focus_style = GetWindowLongA(focus_window, GWL_STYLE);
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focus_style = GetWindowLongA(focus_window, GWL_STYLE);
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focus_exstyle = GetWindowLongA(focus_window, GWL_EXSTYLE);
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focus_exstyle = GetWindowLongA(focus_window, GWL_EXSTYLE);
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SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height);
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SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
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GetWindowRect(focus_window, &focus_rect);
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GetWindowRect(focus_window, &focus_rect);
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device_desc.device_window = device_window;
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device_desc.device_window = device_window;
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device_desc.width = screen_width;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = screen_height;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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{
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@ -2989,18 +2994,18 @@ static void test_mode_change(void)
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DWORD ret;
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DWORD ret;
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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device_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d8, "Failed to create a D3D object.\n");
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ok(!!d3d8, "Failed to create a D3D object.\n");
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SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height);
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SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
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GetWindowRect(focus_window, &focus_rect);
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GetWindowRect(focus_window, &focus_rect);
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device_desc.device_window = device_window;
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device_desc.device_window = device_window;
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device_desc.width = screen_width;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = screen_height;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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{
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@ -3037,8 +3042,8 @@ static void test_mode_change(void)
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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hr = IDirect3DSurface8_GetDesc(backbuffer, &desc);
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hr = IDirect3DSurface8_GetDesc(backbuffer, &desc);
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ok(SUCCEEDED(hr), "Failed to get backbuffer desc, hr %#x.\n", hr);
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ok(SUCCEEDED(hr), "Failed to get backbuffer desc, hr %#x.\n", hr);
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ok(desc.Width == screen_width, "Got unexpected backbuffer width %u.\n", desc.Width);
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ok(desc.Width == registry_mode.dmPelsWidth, "Got unexpected backbuffer width %u.\n", desc.Width);
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ok(desc.Height == screen_height, "Got unexpected backbuffer height %u.\n", desc.Height);
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ok(desc.Height == registry_mode.dmPelsHeight, "Got unexpected backbuffer height %u.\n", desc.Height);
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IDirect3DSurface8_Release(backbuffer);
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IDirect3DSurface8_Release(backbuffer);
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refcount = IDirect3DDevice8_Release(device);
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refcount = IDirect3DDevice8_Release(device);
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@ -3048,8 +3053,8 @@ static void test_mode_change(void)
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devmode.dmSize = sizeof(devmode);
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devmode.dmSize = sizeof(devmode);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ok(ret, "Failed to get display mode.\n");
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ok(ret, "Failed to get display mode.\n");
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ok(devmode.dmPelsWidth == screen_width, "Got unexpect width %u.\n", devmode.dmPelsWidth);
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ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth, "Got unexpect width %u.\n", devmode.dmPelsWidth);
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ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight);
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ok(devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect height %u.\n", devmode.dmPelsHeight);
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done:
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done:
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DestroyWindow(device_window);
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DestroyWindow(device_window);
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@ -3060,8 +3065,8 @@ done:
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devmode.dmSize = sizeof(devmode);
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devmode.dmSize = sizeof(devmode);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ret = EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, &devmode);
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ok(ret, "Failed to get display mode.\n");
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ok(ret, "Failed to get display mode.\n");
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ok(devmode.dmPelsWidth == screen_width, "Got unexpect width %u.\n", devmode.dmPelsWidth);
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ok(devmode.dmPelsWidth == registry_mode.dmPelsWidth, "Got unexpect width %u.\n", devmode.dmPelsWidth);
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ok(devmode.dmPelsHeight == screen_height, "Got unexpect height %u.\n", devmode.dmPelsHeight);
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ok(devmode.dmPelsHeight == registry_mode.dmPelsHeight, "Got unexpect height %u.\n", devmode.dmPelsHeight);
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}
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}
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static void test_device_window_reset(void)
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static void test_device_window_reset(void)
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@ -3080,13 +3085,13 @@ static void test_device_window_reset(void)
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ok(RegisterClassA(&wc), "Failed to register window class.\n");
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ok(RegisterClassA(&wc), "Failed to register window class.\n");
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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focus_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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device_window = CreateWindowA("d3d8_test_wndproc_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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d3d8 = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d8, "Failed to create a D3D object.\n");
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ok(!!d3d8, "Failed to create a D3D object.\n");
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SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height);
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SetRect(&fullscreen_rect, 0, 0, registry_mode.dmPelsWidth, registry_mode.dmPelsHeight);
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GetWindowRect(device_window, &device_rect);
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GetWindowRect(device_window, &device_rect);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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proc = GetWindowLongPtrA(device_window, GWLP_WNDPROC);
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@ -3097,8 +3102,8 @@ static void test_device_window_reset(void)
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(LONG_PTR)test_proc, proc);
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(LONG_PTR)test_proc, proc);
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device_desc.device_window = NULL;
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device_desc.device_window = NULL;
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device_desc.width = screen_width;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = screen_height;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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if (!(device = create_device(d3d8, focus_window, &device_desc)))
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{
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{
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@ -6388,8 +6393,8 @@ static void test_lost_device(void)
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d3d = Direct3DCreate8(D3D_SDK_VERSION);
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d3d = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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ok(!!d3d, "Failed to create a D3D object.\n");
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device_desc.device_window = window;
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device_desc.device_window = window;
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device_desc.width = screen_width;
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device_desc.width = registry_mode.dmPelsWidth;
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device_desc.height = screen_height;
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device_desc.height = registry_mode.dmPelsHeight;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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if (!(device = create_device(d3d, window, &device_desc)))
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if (!(device = create_device(d3d, window, &device_desc)))
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{
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{
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@ -6560,6 +6565,7 @@ START_TEST(device)
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HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
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HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
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WNDCLASSA wc = {0};
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WNDCLASSA wc = {0};
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IDirect3D8 *d3d8;
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IDirect3D8 *d3d8;
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DEVMODEW current_mode;
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if (!d3d8_handle)
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if (!d3d8_handle)
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{
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{
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@ -6567,6 +6573,18 @@ START_TEST(device)
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return;
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return;
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}
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}
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memset(¤t_mode, 0, sizeof(current_mode));
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current_mode.dmSize = sizeof(current_mode);
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ok(EnumDisplaySettingsW(NULL, ENUM_CURRENT_SETTINGS, ¤t_mode), "Failed to get display mode.\n");
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registry_mode.dmSize = sizeof(registry_mode);
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ok(EnumDisplaySettingsW(NULL, ENUM_REGISTRY_SETTINGS, ®istry_mode), "Failed to get display mode.\n");
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if (current_mode.dmPelsWidth != registry_mode.dmPelsWidth
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||||||
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|| current_mode.dmPelsHeight != registry_mode.dmPelsHeight)
|
||||||
|
{
|
||||||
|
skip("Current mode does not match registry mode, skipping test.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
wc.lpfnWndProc = DefWindowProcA;
|
wc.lpfnWndProc = DefWindowProcA;
|
||||||
wc.lpszClassName = "d3d8_test_wc";
|
wc.lpszClassName = "d3d8_test_wc";
|
||||||
RegisterClassA(&wc);
|
RegisterClassA(&wc);
|
||||||
|
@ -6581,9 +6599,6 @@ START_TEST(device)
|
||||||
}
|
}
|
||||||
IDirect3D8_Release(d3d8);
|
IDirect3D8_Release(d3d8);
|
||||||
|
|
||||||
screen_width = GetSystemMetrics(SM_CXSCREEN);
|
|
||||||
screen_height = GetSystemMetrics(SM_CYSCREEN);
|
|
||||||
|
|
||||||
test_fpu_setup();
|
test_fpu_setup();
|
||||||
test_display_formats();
|
test_display_formats();
|
||||||
test_display_modes();
|
test_display_modes();
|
||||||
|
|
Loading…
Reference in New Issue