wined3d: Don't use strcasecmp.

Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Piotr Caban 2019-04-04 16:00:57 +02:00 committed by Alexandre Julliard
parent a3fa08de61
commit dcd3c95dbd
2 changed files with 4 additions and 4 deletions

View File

@ -3727,7 +3727,7 @@ static struct wined3d_shader_signature_element *shader_find_signature_element(co
for (i = 0; i < s->element_count; ++i) for (i = 0; i < s->element_count; ++i)
{ {
if (e[i].stream_idx == stream_idx if (e[i].stream_idx == stream_idx
&& !strcasecmp(e[i].semantic_name, semantic_name) && !_strnicmp(e[i].semantic_name, semantic_name, -1)
&& e[i].semantic_idx == semantic_idx) && e[i].semantic_idx == semantic_idx)
return &e[i]; return &e[i];
} }

View File

@ -240,17 +240,17 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
} }
if (!get_config_key(hkey, appkey, "shader_backend", buffer, size)) if (!get_config_key(hkey, appkey, "shader_backend", buffer, size))
{ {
if (!strcasecmp(buffer, "glsl")) if (!_strnicmp(buffer, "glsl", -1))
{ {
ERR_(winediag)("Using the GLSL shader backend.\n"); ERR_(winediag)("Using the GLSL shader backend.\n");
wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_GLSL; wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_GLSL;
} }
else if (!strcasecmp(buffer, "arb")) else if (!_strnicmp(buffer, "arb", -1))
{ {
ERR_(winediag)("Using the ARB shader backend.\n"); ERR_(winediag)("Using the ARB shader backend.\n");
wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_ARB; wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_ARB;
} }
else if (!strcasecmp(buffer, "none")) else if (!_strnicmp(buffer, "none", -1))
{ {
ERR_(winediag)("Disabling shader backends.\n"); ERR_(winediag)("Disabling shader backends.\n");
wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_NONE; wined3d_settings.shader_backend = WINED3D_SHADER_BACKEND_NONE;