Don't ignore application-requested primary buffer flags.
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@ -1327,6 +1327,7 @@ static HRESULT WINAPI IDirectSoundImpl_CreateSoundBuffer(
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if (primarybuf) {
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if (primarybuf) {
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IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)primarybuf);
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IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)primarybuf);
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*ippdsb = primarybuf;
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*ippdsb = primarybuf;
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primarybuf->dsbd.dwFlags = dsbd->dwFlags;
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return DS_OK;
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return DS_OK;
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} /* Else create primarybuf */
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} /* Else create primarybuf */
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}
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}
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