d3dx9: Fix an error trace.
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@ -4382,7 +4382,7 @@ static HRESULT d3dx9_copy_data(struct d3dx_object *object, const char **ptr)
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object->data = HeapAlloc(GetProcessHeap(), 0, object->size);
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object->data = HeapAlloc(GetProcessHeap(), 0, object->size);
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if (!object->data)
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if (!object->data)
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{
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{
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ERR("Failed to allocate name memory.\n");
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ERR("Failed to allocate object memory.\n");
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return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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}
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}
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