d3dx9: Fix a WARN.
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@ -5340,7 +5340,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
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(ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool);
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if (FAILED(hr))
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{
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WARN("Failed to initialize shader reflection\n");
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WARN("Failed to create effect object.\n");
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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