Stub implementation of AnimateWindow().

This commit is contained in:
Bobby Bingham 2001-06-06 20:20:09 +00:00 committed by Alexandre Julliard
parent 485c3ef08a
commit db4aae2222
3 changed files with 42 additions and 4 deletions

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@ -651,15 +651,17 @@ debug_channels (accel caret class clipboard combo cursor dc ddeml dialog driver
@ stdcall RegisterDeviceNotificationA(long ptr long) RegisterDeviceNotificationA
@ stub RegisterDeviceNotificationW
@ stub UnregisterDeviceNotification
# win98/win2k
@ stdcall GetClipboardSequenceNumber () GetClipboardSequenceNumber
@ stdcall AllowSetForegroundWindow (long) AllowSetForegroundWindow
@ stdcall LockSetForegroundWindow (long) LockSetForegroundWindow
@ stdcall AnimateWindow(long long long) AnimateWindow
@ stdcall DrawMenuBarTemp(long long) DrawMenuBarTemp
@ stdcall EnumDisplaySettingsExA(str long ptr long) EnumDisplaySettingsExA
@ stdcall EnumDisplaySettingsExW(wstr long ptr long) EnumDisplaySettingsExW
@ stdcall GetClipboardSequenceNumber () GetClipboardSequenceNumber
@ stdcall GetWindowModuleFileNameA(long ptr long) GetWindowModuleFileNameA
@ stdcall GetWindowModuleFileNameW(long ptr long) GetWindowModuleFileNameW
@ stdcall LockSetForegroundWindow (long) LockSetForegroundWindow
################################################################
# Wine extensions: Win16 functions that are needed by other dlls

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@ -2525,6 +2525,17 @@ DECL_WINELIB_TYPE_AW(LPICONMETRICS)
#define PM_REMOVE 0x0001
#define PM_NOYIELD 0x0002
/* AnimateWindow() flags */
#define AW_SLIDE 0x00040000
#define AW_ACTIVATE 0x00020000
#define AW_BLEND 0x00080000
#define AW_HIDE 0x00010000
#define AW_CENTER 0x00000010
#define AW_HOR_POSITIVE 0x00000001
#define AW_HOR_NEGATIVE 0x00000002
#define AW_VER_POSITIVE 0x00000004
#define AW_VER_NEGATIVE 0x00000008
/* WM_SHOWWINDOW wParam codes */
#define SW_PARENTCLOSING 1
#define SW_OTHERMAXIMIZED 2
@ -3247,8 +3258,9 @@ BOOL WINAPI SetKeyboardState(LPBYTE);
/* Declarations for functions that change between Win16 and Win32 */
BOOL WINAPI AdjustWindowRect(LPRECT,DWORD,BOOL);
BOOL WINAPI AdjustWindowRectEx(LPRECT,DWORD,BOOL,DWORD);
BOOL WINAPI AdjustWindowRect(LPRECT,DWORD,BOOL);
BOOL WINAPI AdjustWindowRectEx(LPRECT,DWORD,BOOL,DWORD);
BOOL WINAPI AnimateWindow(HWND,DWORD,DWORD);
#define AnsiLowerA CharLowerA
#define AnsiLowerW CharLowerW
#define AnsiLower WINELIB_NAME_AW(AnsiLower)

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@ -1393,6 +1393,30 @@ void WINAPI SetInternalWindowPos16( HWND16 hwnd, UINT16 showCmd,
}
}
/***********************************************************************
* AnimateWindow (USER32.@)
* Shows/Hides a window with an animation
* NO ANIMATION YET
*/
BOOL WINAPI AnimateWindow(HWND hwnd, DWORD dwTime, DWORD dwFlags)
{
FIXME("partial stub\n");
/* If trying to show/hide and it's already *
* shown/hidden or invalid window, fail with *
* invalid parameter */
if(!IsWindow(hwnd) ||
(IsWindowVisible(hwnd) && !(dwFlags & AW_HIDE)) ||
(!IsWindowVisible(hwnd) && (dwFlags & AW_HIDE)))
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
ShowWindow(hwnd, (dwFlags & AW_HIDE) ? SW_HIDE : ((dwFlags & AW_ACTIVATE) ? SW_SHOW : SW_SHOWNA));
return TRUE;
}
/***********************************************************************
* SetInternalWindowPos (USER32.@)