wined3d: Add missing check for p8 primary in surface_download_data.

This commit is contained in:
Alexander Dorofeyev 2008-04-19 00:41:58 +03:00 committed by Alexandre Julliard
parent f649c9d224
commit db36665be5
1 changed files with 1 additions and 1 deletions

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@ -117,7 +117,7 @@ static void surface_download_data(IWineD3DSurfaceImpl *This) {
int dst_pitch = 0; int dst_pitch = 0;
/* In case of P8 the index is stored in the alpha component if the primary render target uses P8 */ /* In case of P8 the index is stored in the alpha component if the primary render target uses P8 */
if(This->resource.format == WINED3DFMT_P8) { if(This->resource.format == WINED3DFMT_P8 && primary_render_target_is_p8(This->resource.wineD3DDevice)) {
format = GL_ALPHA; format = GL_ALPHA;
type = GL_UNSIGNED_BYTE; type = GL_UNSIGNED_BYTE;
} }