ddraw: Make ddraw_reset_enum_callback() and ddraw_surface_destroy() static.
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@ -2649,7 +2649,7 @@ CreateAdditionalSurfaces(IDirectDrawImpl *This,
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return DD_OK;
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}
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HRESULT CDECL ddraw_reset_enum_callback(struct wined3d_resource *resource)
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static HRESULT CDECL ddraw_reset_enum_callback(struct wined3d_resource *resource)
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{
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return DD_OK;
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}
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@ -200,7 +200,6 @@ struct IDirectDrawSurfaceImpl
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};
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HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
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void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
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HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
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DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
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ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
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@ -429,7 +429,7 @@ static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
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* This: Surface to free
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*
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*****************************************************************************/
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void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
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static void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
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{
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TRACE("surface %p.\n", This);
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