diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c index c26e50902a3..6ceb635ea63 100644 --- a/dlls/winex11.drv/opengl.c +++ b/dlls/winex11.drv/opengl.c @@ -3037,8 +3037,9 @@ static void X11DRV_WineGL_LoadExtensions(void) register_extension(&WGL_EXT_extensions_string); - if (glxRequireExtension("GLX_SGI_swap_control")) - register_extension(&WGL_EXT_swap_control); + /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages. + * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */ + register_extension(&WGL_EXT_swap_control); /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */ if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)