Release 5.0.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
02f3a133b6
commit
da816802e0
478
ANNOUNCE
478
ANNOUNCE
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@ -1,15 +1,25 @@
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The Wine development release 5.0-rc6 is now available.
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The Wine team is proud to announce that the stable release Wine 5.0
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is now available.
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Barring any last minute issue, this is expected to be the last
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release candidate before the final 5.0.
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This release represents a year of development effort and over 7,400
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individual changes. It contains a large number of improvements that
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are listed in the release notes below. The main highlights are:
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What's new in this release (see below for details):
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- Bug fixes only, we are in code freeze.
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- Builtin modules in PE format.
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- Multi-monitor support.
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- XAudio2 reimplementation.
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- Vulkan 1.1 support.
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This release is dedicated to the memory of Józef Kucia, who passed
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away in August 2019 at the young age of 30. Józef was a major
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contributor to Wine's Direct3D implementation, and the lead developer
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of the vkd3d project. His skills and his kindness are sorely missed by
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all of us.
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The source is available from the following locations:
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https://dl.winehq.org/wine/source/5.0/wine-5.0-rc6.tar.xz
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http://mirrors.ibiblio.org/wine/source/5.0/wine-5.0-rc6.tar.xz
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https://dl.winehq.org/wine/source/5.0/wine-5.0.tar.xz
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http://mirrors.ibiblio.org/wine/source/5.0/wine-5.0.tar.xz
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Binary packages for various distributions will be available from:
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@ -25,110 +35,392 @@ AUTHORS in the distribution for the complete list.
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----------------------------------------------------------------
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Bugs fixed in 5.0-rc6 (total 21):
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What's new in Wine 5.0
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======================
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20465 Brothers In Arms Hell's Highway : Setup asks for DVD for every .cab file (SetupPromptForDiskA/W should only show a dialog if the file doesn't exist)
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37598 Double dark line inside default button, e.g. 'OK' / 'SAVE'
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41459 32bit 7zFM.exe closes unexpectedly with error "The system cannot allocate the required amount of memory"
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43271 Tomb Raider (2013) - unable to use interact key with CSMT
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43272 Crash after click Start button in virtual desktop mode when using Steam
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44408 Tetris for Windows has wrong colors for the game pieces and the score box
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44594 MindManager Pro v7.0 shows XML processing error on startup (needs support for 'exhaustive-errors', 'external-general-entities' and 'external-parameter-entities' features in MSXML SAX reader)
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44664 The Five Cores - distorted rendering
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45732 Far Cry 5 Cannot Steer Land Vehicles
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46036 7-Zip: Endless / infinite dialogs open when you copy a selection of directories from within one .zip file into another
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46361 Sonic Mania freezes/crashes when we use a gamepad on 4.0+
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46616 ABBYY FineReader 14 crashes during installation
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47433 Accel World vs. Sword Art Online needs WTSRegisterSessionNotificationEx() to return true.
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47923 kernel32:debugger tests sometimes fail on Windows 10
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48335 Serious Sam Classic TFE/TSE crash on saving the game
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48416 wine: Call from 0x7bc7b154 to unimplemented function api-ms-win-core-rtlsupport-l1-2-0.dll.RtlInstallFunctionTableCallback, aborting
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48444 Dark Messiah of Might and Magic demo: crash on start
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48452 The Witcher Enhanced Edition (GOG) some HUD graphics distorted starting wine 5.0-rc4
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48454 Acrobat Reader 11 crashes a few seconds after startup
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48458 Changes to scanf.c and scanf.h have resulted in Star Citizen incorrectly showing green lighting
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48469 Pale Moon crashes when loading web page from address bar
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----------------------------------------------------------------
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*** PE modules
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Changes since 5.0-rc5:
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- Most modules are built in PE format (Portable Executable, the
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Windows binary format) instead of ELF when the MinGW compiler is
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available. This helps various copy protection schemes that check
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that the on-disk and in-memory contents of system modules are
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identical.
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Alexandre Julliard (4):
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kernel32: Catch stack overflow faults in IsBad*Ptr() functions.
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winecfg: Fix list of configurable dlls to account for PE files.
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msvcrt: Use unsigned comparisons in strcmp and strncmp.
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wine.inf: Remove the winebus service also for ARM64.
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- The actual PE binaries are copied into the Wine prefix instead of
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the fake DLL files. This makes the prefix look more like a real
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Windows installation, at the cost of some extra disk space.
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Alistair Leslie-Hughes (2):
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dinput: Cap the buffer size to 20.
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gdiplus: Check status as well before using bitmap.
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- Modules that have been converted to PE can use standard wide-char C
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functions, as well as wide-char character constants like L"abc".
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This makes the code easier to read.
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Andrew Eikum (1):
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mscoree: Don't print FIXME for unused config file elements.
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- Not all modules have been converted to PE yet; this is an ongoing
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process that will continue during the Wine 5.x development series.
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André Hentschel (1):
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d3dx9: Fix some spec file entries.
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- The Wine C runtime is updated to support linking to MinGW-compiled
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binaries; it is used by default instead of the MinGW runtime when
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building DLLs.
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Can Taşan (1):
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po: Update Turkish translation.
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Charles Davis (1):
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dbghelp: Look for .eh_fram if no .eh_frame is found.
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*** Graphics
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Gabriel Ivăncescu (4):
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strmbase: Detach the window from the parent before destroying it.
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quartz/tests: Test video window parent's WM_DESTROY notification.
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winex11.drv: Don't confine the pointer to any window when just checking for active grab.
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msctf: Clear the corresponding DocumentMgr pointers for Associated Focus Windows on destruction.
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- Multiple display adapters and monitors are properly supported,
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including dynamic configuration changes.
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Jacek Caban (9):
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jscript/tests: Use wide char string literals instead of parse_script_with_error_a.
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jscript/tests: Use wide char string literals instead of parse_htmlscript_a.
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jscript/tests: Use wide char string literals instead of parse_script_a.
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jscript/tests: Use wide char string literals instead of a2bstr.
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jscript/tests: Use wide char string literals instead of strcmp_wa.
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jscript/tests: Use wide char strings in a few more places.
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kernel32/tests: Skip instruction pointer check of the last exception in exception race tests.
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jscript/tests: Use wide char string literals in activex.c.
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jscript/tests: Use wide char string literals in caller.c.
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- The Vulkan driver supports up to version 1.1.126 of the Vulkan spec.
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Jeff Smith (1):
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user.exe16: Releasing DC does not disable it.
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- The WindowsCodecs library is able to convert more bitmap formats,
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including palette-indexed formats.
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Michael Müller (2):
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setupapi: Add support for IDF_CHECKFIRST flag in SetupPromptForDiskW.
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setupapi/tests: Add test for IDF_CHECKFIRST and SetupPromptForDiskA/W.
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Nikolay Sivov (2):
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comctl32/tests: Add some more ListView customdraw tests.
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dwrite/tests: Improve DrawUnderline() test reliability by using text tested font actually supports.
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*** Direct3D
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Paul Gofman (1):
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d3dx9: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when appropriate.
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- Fullscreen Direct3D applications inhibit the screensaver.
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Piotr Caban (5):
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msvcrt: Pass catch_func_nested_frame struct to cxx_frame_handler.
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msvcrt: Pass catch_func_nested_frame struct to call_catch_block.
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msvcrt: Fix handling tryblocks inside current catch block on nested exception.
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msvcrt: Fix floating point numbers scanning when null-byte is preceding the number.
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urlmon: Fix CoInternetParse{Url,IUri} spec entry.
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- DXGI swapchain presents inform the application when the
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corresponding window is minimized. This typically allows
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applications to reduce CPU usage while minimized, and is in some
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cases required to allow the application window to be restored again.
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Zebediah Figura (11):
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httpapi/tests: Avoid depending on the availability of specific ports.
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netapi32/tests: Fix the size passed to GetUserNameW() and GetComputerNameW() (Coverity).
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include: Add more NTSTATUS codes.
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rpcrt4/tests: Pass the default maximum call limit to RpcServerListen().
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comdlg32/tests: Use GetTempPathA() instead of the current directory in test_extension().
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explorerframe/tests: Remove some failing tests.
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user32/tests: Fix some test failures with Windows 10.
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msi/tests: Fix test_feature_override() to properly clean up its features on removal.
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msi/tests: Fix a crash on Windows 10.
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urlmon/tests: Avoid testing that only certain interfaces are queried.
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urlmon/tests: Make the url tests a bit less verbose by default.
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- Switching between fullscreen and windowed modes using the standard
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Alt+Enter combination is implemented for DXGI applications.
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- The following features are implemented for Direct3D 12 applications:
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- Switching between fullscreen and windowed.
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- Changing display modes.
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- Scaled presents.
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- Swap intervals.
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These features were previously already implemented for earlier
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versions of the Direct3D API.
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- The handling of various edge cases is improved. Among others:
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- Out of range reference values for the alpha and stencil tests.
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- Sampling 2D resources with 3D samplers and vice versa.
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- Drawing with mapped textures and buffers.
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- Usage of invalid DirectDraw clipper objects.
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- Creating Direct3D devices on invalid Windows, like the desktop
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window.
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- Viewports with a minimum Z larger than or equal to the maximum Z.
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- Resources bound through both shader-resource views and
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render-target or depth-stencil views at the same time.
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- Blits between formats with and without alpha components.
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Since well-behaved applications don't rely on these edge cases, they
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typically only affect one or two applications each. There are
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nevertheless quite a number of them.
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- Dirty texture regions are tracked more accurately for Direct3D 8 and 9
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texture uploads.
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- Uploads of S3TC-compressed 3D textures require less address space.
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Since 3D textures can be potentially large, and address space
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exhaustion is a concern for 32-bit applications, S3TC-compressed 3D
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textures are uploaded per-slice, instead of in a single upload.
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- The ID3D11Multithread interface is implemented.
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- Various lighting calculation fixes and improvements for older
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DirectDraw applications have been made.
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- Limited support for blits across swapchains is implemented.
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- More shader reflection APIs are implemented.
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- The wined3d CPU blitter can handle compressed source resources.
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Support for compressed destination resources was already implemented
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in a previous release.
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- The Direct3D graphics card database recognizes more graphics cards.
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- New HKEY_CURRENT_USER\Software\Wine\Direct3D registry keys:
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- "shader_backend" (REG_SZ)
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The shader backend to use. Possible values are "glsl" (default)
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for GLSL, "arb" for ARB vertex/fragment programs and "none" to
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disable shader support.
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- "strict_shader_math" (REG_DWORD)
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Enable (0x1) or disable (0x0, default) stricter translation of
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Direct3D shaders, potentially at a performance cost. This
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currently only makes a difference with the default GLSL shader
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backend in combination with the proprietary NVIDIA drivers.
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- Deprecated HKEY_CURRENT_USER\Software\Wine\Direct3D registry key:
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- "UseGLSL"
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This has been superseded by the "shader_backend" setting above.
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*** D3DX
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- Support for compressing textures using S3TC-compression is
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implemented.
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- Various operations, like e.g. texture fills, on unmappable surfaces
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are implemented more correctly. Previously their implementation
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relied on the underlying Direct3D implementation not enforcing
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mapping restrictions.
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- Various improvements and fixes have been made to the effect
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framework.
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*** Kernel
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- Most of the functions that used to be in Kernel32 are moved to
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KernelBase, to follow the architecture of recent Windows versions.
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- Libraries of the wrong 32/64-bitness are ignored when found in the
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search path, to enable loading the correct one if it's found further
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in the path.
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- Kernel objects are better emulated for device drivers that expect to
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manipulate objects from the kernel side.
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- The kernel-level synchronization objects like spin locks, fast
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mutexes, remove locks, and resource variables are implemented.
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- The system battery state is properly reported to applications.
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*** User interface
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- Minimized windows are displayed using their title bar instead of the
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old Windows 3.1-style icons.
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- The new button styles Split Buttons and Command Links are
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implemented.
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- The Edit control sets margins correctly also for CJK fonts.
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*** Desktop integration
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- Symbolic links to the corresponding Unix directories are created for
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the 'Downloads' and 'Templates' folders.
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*** Input devices
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- Plug & Play device drivers can be installed and loaded on startup.
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- Game controllers are better supported, including proper support for
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hat switch, wheel, gas and brake controls.
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- The old joystick API of Linux versions earlier than 2.2 is no longer
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supported.
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*** .NET
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- The Mono engine is updated to version 4.9.4, including parts of the
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Windows Presentation Foundation (WPF) framework.
|
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|
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- The Gecko and Mono add-ons support shared installation, where the
|
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files are used directly from a global location under /usr/share/wine
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instead of being copied into every new prefix.
|
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|
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*** Internet and networking
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- The Gecko engine is refreshed to support recent toolchains.
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- A number of new HTML APIs are implemented.
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|
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- MSHTML supports some SVG elements.
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|
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- Error object and exception propagation are supported in VBScript.
|
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|
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- A number of VBScript builtin functions are implemented.
|
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|
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- JScript EcmaScript compliant mode is extended to support more
|
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features.
|
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|
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- JScript and VBScript script objects expose type info interfaces.
|
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|
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- The HTTP proxy configuration can be retrieved through DHCP.
|
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|
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- Passport HTTP redirects are supported.
|
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|
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- The HTTP service and corresponding client-side library (HTTPAPI) are
|
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partially implemented.
|
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|
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|
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*** Cryptography
|
||||
|
||||
- ECC (elliptic-curve) keys are supported when using GnuTLS.
|
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|
||||
- Importing keys and certificates from PFX blobs is implemented.
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|
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- The PBKDF2 key derivation algorithm is supported.
|
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|
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|
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*** Text and fonts
|
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|
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- OpenType positioning features are supported in DirectWrite, and
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enabled for Latin script by default, including kerning.
|
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|
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- Font data access is made safer by validating the various data tables
|
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before using them.
|
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|
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- DirectWrite interfaces are updated to a recent SDK, implementing
|
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some of the latest API additions.
|
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|
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|
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*** Audio / Video
|
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|
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- The XAudio2 libraries are reimplemented to use the external FAudio
|
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library, for better compatibility.
|
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|
||||
- The Media Foundation libraries are fleshed out, including:
|
||||
- Support for builtin and user async work queues.
|
||||
- Ability to submit periodic callbacks, waiting, scheduled, and
|
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regular work items, with support for item priority.
|
||||
- Support for media event queues.
|
||||
- Various core API to handle media type objects, stream and
|
||||
presentation descriptors, object attributes, byte stream objects,
|
||||
samples and buffers.
|
||||
- Initial Source Resolver implementation.
|
||||
- Initial implementation of Source Reader API.
|
||||
- Implementation for Sample Grabber object.
|
||||
- Core support for building topology objects.
|
||||
- Builtin presentation clock implementation, started implementing
|
||||
Media Session functionality.
|
||||
|
||||
- The video capture filter has been ported to use v4l2 instead of the
|
||||
deprecated v4l1 API, allowing the use of some cameras which do not
|
||||
support v4l1.
|
||||
|
||||
- Support for YUV to RGB translation and reading from v4l2 devices
|
||||
using mmap() has been removed; we now depend on libv4l2 for both of
|
||||
these things.
|
||||
|
||||
- The builtin AVI, MPEG-I, and WAVE decoders have been removed; we now
|
||||
depend on GStreamer or the Mac QuickTime Toolkit to decode such
|
||||
media files.
|
||||
|
||||
- Some more VMR7 configuration APIs are implemented.
|
||||
|
||||
- The sound drivers support per-channel volume adjustments.
|
||||
|
||||
|
||||
*** Internationalization
|
||||
|
||||
- Unicode character tables are based on version 12.1.0 of the Unicode
|
||||
Standard.
|
||||
|
||||
- Unicode normalization is implemented.
|
||||
|
||||
- The geographic region id is automatically set in the registry based
|
||||
on the current locale. It can be modified if necessary under
|
||||
HKEY_CURRENT_USER\Control Panel\International\Geo.
|
||||
|
||||
- The Sinhalese and Asturian locales are supported.
|
||||
|
||||
- Codepage 28601 (Latin/Thai) is supported.
|
||||
|
||||
|
||||
*** RPC/COM
|
||||
|
||||
- The typelib marshaller supports complex structs and arrays.
|
||||
|
||||
- There is an initial implementation of the Windows Script runtime
|
||||
library.
|
||||
|
||||
- There is an initial implementation of the Microsoft ActiveX Data
|
||||
Objects (ADO) library.
|
||||
|
||||
|
||||
*** Installers
|
||||
|
||||
- Microsoft Installer (MSI) Patch Files are supported.
|
||||
|
||||
- The WUSA tool (Windows Update Standalone Installer) supports
|
||||
installing .MSU update files.
|
||||
|
||||
|
||||
*** ARM platforms
|
||||
|
||||
- Exception unwinding is implemented for ARM64, using the libunwind
|
||||
library.
|
||||
|
||||
- OLE stubless proxies are supported on ARM64.
|
||||
|
||||
|
||||
*** Development tools / Winelib
|
||||
|
||||
- The Visual Studio remote debugger can be used to debug applications
|
||||
running under Wine.
|
||||
|
||||
- The Debug Engine library (DBGENG) is partially implemented.
|
||||
|
||||
- Binaries built for a Windows target no longer depend on the libwine
|
||||
library, to enable them to run on Windows without any extra
|
||||
dependencies. The libwine library is no longer built for Windows at
|
||||
all.
|
||||
|
||||
- The Resource Compiler and IDL Compiler support a '--sysroot' option
|
||||
to allow locating header files in cross-compile environments.
|
||||
|
||||
- Winegcc supports the options '--target', '--wine-objdir',
|
||||
'--winebuild' and '-fuse-ld' that make it easier to use as a
|
||||
cross-compiler, or with custom toolchains.
|
||||
|
||||
- The wine/unicode.h header is no longer available to applications,
|
||||
since the functions will ultimately be removed and replaced by the
|
||||
standard C runtime wide character functions.
|
||||
|
||||
|
||||
*** Build infrastructure
|
||||
|
||||
- Test binaries are built in PE format if MinGW is available, so the
|
||||
same test binary can run on both Wine and Windows. The 'crosstest'
|
||||
make target is no longer needed or supported.
|
||||
|
||||
- The 'fastcall' calling convention is supported in spec files. It
|
||||
uses the correct name mangling for Windows builds.
|
||||
|
||||
- A '-import' entry point flag is supported in spec files, to mark
|
||||
functions that need a hotpatch code prefix to be generated for their
|
||||
import thunks.
|
||||
|
||||
- Winebuild supports a '--builtin' option to add a special signature
|
||||
to PE binaries to mark them as Wine builtins.
|
||||
|
||||
|
||||
*** Builtin applications
|
||||
|
||||
- The CHCP tool is implemented. It allows setting the console codepage.
|
||||
|
||||
- The MSIDB tool is implemented. It allows manipulating MSI databases.
|
||||
|
||||
|
||||
*** Performance improvements
|
||||
|
||||
- The various time functions use higher performance system clocks if
|
||||
available, to reduce the overhead in the rendering loop of many
|
||||
games.
|
||||
|
||||
- File lookups take advantage of the ext4 filesystem case folding
|
||||
support if it's enabled on the directory being searched.
|
||||
|
||||
- No-data style listboxes (LBS_NODATA) have better performance for
|
||||
large numbers of items.
|
||||
|
||||
- Slim Reader/Writer locks, keyed events, and condition variables use
|
||||
futexes on Linux to avoid wineserver round trips.
|
||||
|
||||
|
||||
*** New external dependencies
|
||||
|
||||
- The MinGW-w64 cross-compiler is used to build modules in PE format.
|
||||
|
||||
- The FAudio library is used to implement XAudio2.
|
||||
|
||||
- The Inotify library is used for file change notifications on BSD
|
||||
platforms.
|
||||
|
||||
- The Unwind library is used for exception handling on ARM64.
|
||||
|
||||
- The Video4Linux version 2 library is used instead of version 1.
|
||||
|
||||
Zhiyi Zhang (2):
|
||||
ntdll: Fix some Rtl* functions having wrong calling convention.
|
||||
api-ms-win-core-rtlsupport-l1-2-0: Add missing spec file entries.
|
||||
|
||||
--
|
||||
Alexandre Julliard
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#! /bin/sh
|
||||
# Guess values for system-dependent variables and create Makefiles.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 5.0-rc6.
|
||||
# Generated by GNU Autoconf 2.69 for Wine 5.0.
|
||||
#
|
||||
# Report bugs to <wine-devel@winehq.org>.
|
||||
#
|
||||
|
@ -580,8 +580,8 @@ MAKEFLAGS=
|
|||
# Identity of this package.
|
||||
PACKAGE_NAME='Wine'
|
||||
PACKAGE_TARNAME='wine'
|
||||
PACKAGE_VERSION='5.0-rc6'
|
||||
PACKAGE_STRING='Wine 5.0-rc6'
|
||||
PACKAGE_VERSION='5.0'
|
||||
PACKAGE_STRING='Wine 5.0'
|
||||
PACKAGE_BUGREPORT='wine-devel@winehq.org'
|
||||
PACKAGE_URL='https://www.winehq.org'
|
||||
|
||||
|
@ -2445,7 +2445,7 @@ if test "$ac_init_help" = "long"; then
|
|||
# Omit some internal or obsolete options to make the list less imposing.
|
||||
# This message is too long to be a string in the A/UX 3.1 sh.
|
||||
cat <<_ACEOF
|
||||
\`configure' configures Wine 5.0-rc6 to adapt to many kinds of systems.
|
||||
\`configure' configures Wine 5.0 to adapt to many kinds of systems.
|
||||
|
||||
Usage: $0 [OPTION]... [VAR=VALUE]...
|
||||
|
||||
|
@ -2515,7 +2515,7 @@ fi
|
|||
|
||||
if test -n "$ac_init_help"; then
|
||||
case $ac_init_help in
|
||||
short | recursive ) echo "Configuration of Wine 5.0-rc6:";;
|
||||
short | recursive ) echo "Configuration of Wine 5.0:";;
|
||||
esac
|
||||
cat <<\_ACEOF
|
||||
|
||||
|
@ -2764,7 +2764,7 @@ fi
|
|||
test -n "$ac_init_help" && exit $ac_status
|
||||
if $ac_init_version; then
|
||||
cat <<\_ACEOF
|
||||
Wine configure 5.0-rc6
|
||||
Wine configure 5.0
|
||||
generated by GNU Autoconf 2.69
|
||||
|
||||
Copyright (C) 2012 Free Software Foundation, Inc.
|
||||
|
@ -3448,7 +3448,7 @@ cat >config.log <<_ACEOF
|
|||
This file contains any messages produced by compilers while
|
||||
running configure, to aid debugging if configure makes a mistake.
|
||||
|
||||
It was created by Wine $as_me 5.0-rc6, which was
|
||||
It was created by Wine $as_me 5.0, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
$ $0 $@
|
||||
|
@ -21783,7 +21783,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
|
|||
# report actual input values of CONFIG_FILES etc. instead of their
|
||||
# values after options handling.
|
||||
ac_log="
|
||||
This file was extended by Wine $as_me 5.0-rc6, which was
|
||||
This file was extended by Wine $as_me 5.0, which was
|
||||
generated by GNU Autoconf 2.69. Invocation command line was
|
||||
|
||||
CONFIG_FILES = $CONFIG_FILES
|
||||
|
@ -21854,7 +21854,7 @@ _ACEOF
|
|||
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
|
||||
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
|
||||
ac_cs_version="\\
|
||||
Wine config.status 5.0-rc6
|
||||
Wine config.status 5.0
|
||||
configured by $0, generated by GNU Autoconf 2.69,
|
||||
with options \\"\$ac_cs_config\\"
|
||||
|
||||
|
|
Loading…
Reference in New Issue