wined3d: Introduce wined3d_device_context_set_viewports().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
911ed1caf1
commit
da7a9bd811
|
@ -1681,7 +1681,6 @@ void CDECL wined3d_device_set_base_vertex_index(struct wined3d_device *device, I
|
|||
void CDECL wined3d_device_set_viewports(struct wined3d_device *device, unsigned int viewport_count,
|
||||
const struct wined3d_viewport *viewports)
|
||||
{
|
||||
struct wined3d_state *state = device->cs->c.state;
|
||||
unsigned int i;
|
||||
|
||||
TRACE("device %p, viewport_count %u, viewports %p.\n", device, viewport_count, viewports);
|
||||
|
@ -1692,13 +1691,7 @@ void CDECL wined3d_device_set_viewports(struct wined3d_device *device, unsigned
|
|||
viewports[i].width, viewports[i].height, viewports[i].min_z, viewports[i].max_z);
|
||||
}
|
||||
|
||||
if (viewport_count)
|
||||
memcpy(state->viewports, viewports, viewport_count * sizeof(*viewports));
|
||||
else
|
||||
memset(state->viewports, 0, sizeof(state->viewports));
|
||||
state->viewport_count = viewport_count;
|
||||
|
||||
wined3d_device_context_emit_set_viewports(&device->cs->c, viewport_count, viewports);
|
||||
wined3d_device_context_set_viewports(&device->cs->c, viewport_count, viewports);
|
||||
}
|
||||
|
||||
void CDECL wined3d_device_get_viewports(const struct wined3d_device *device, unsigned int *viewport_count,
|
||||
|
@ -2157,6 +2150,29 @@ void CDECL wined3d_device_context_set_rasterizer_state(struct wined3d_device_con
|
|||
wined3d_rasterizer_state_decref(prev);
|
||||
}
|
||||
|
||||
void CDECL wined3d_device_context_set_viewports(struct wined3d_device_context *context, unsigned int viewport_count,
|
||||
const struct wined3d_viewport *viewports)
|
||||
{
|
||||
struct wined3d_state *state = context->state;
|
||||
unsigned int i;
|
||||
|
||||
TRACE("context %p, viewport_count %u, viewports %p.\n", context, viewport_count, viewports);
|
||||
|
||||
for (i = 0; i < viewport_count; ++i)
|
||||
{
|
||||
TRACE("%u: x %.8e, y %.8e, w %.8e, h %.8e, min_z %.8e, max_z %.8e.\n", i, viewports[i].x, viewports[i].y,
|
||||
viewports[i].width, viewports[i].height, viewports[i].min_z, viewports[i].max_z);
|
||||
}
|
||||
|
||||
if (viewport_count)
|
||||
memcpy(state->viewports, viewports, viewport_count * sizeof(*viewports));
|
||||
else
|
||||
memset(state->viewports, 0, sizeof(state->viewports));
|
||||
state->viewport_count = viewport_count;
|
||||
|
||||
wined3d_device_context_emit_set_viewports(context, viewport_count, viewports);
|
||||
}
|
||||
|
||||
void CDECL wined3d_device_set_vertex_shader(struct wined3d_device *device, struct wined3d_shader *shader)
|
||||
{
|
||||
TRACE("device %p, shader %p.\n", device, shader);
|
||||
|
|
|
@ -171,6 +171,7 @@
|
|||
@ cdecl wined3d_device_context_set_depth_stencil_state(ptr ptr long)
|
||||
@ cdecl wined3d_device_context_set_rasterizer_state(ptr ptr)
|
||||
@ cdecl wined3d_device_context_set_shader(ptr long ptr)
|
||||
@ cdecl wined3d_device_context_set_viewports(ptr long ptr)
|
||||
|
||||
@ cdecl wined3d_output_find_closest_matching_mode(ptr ptr)
|
||||
@ cdecl wined3d_output_get_adapter(ptr)
|
||||
|
|
|
@ -2558,6 +2558,8 @@ void __cdecl wined3d_device_context_set_rasterizer_state(struct wined3d_device_c
|
|||
struct wined3d_rasterizer_state *rasterizer_state);
|
||||
void __cdecl wined3d_device_context_set_shader(struct wined3d_device_context *context,
|
||||
enum wined3d_shader_type type, struct wined3d_shader *shader);
|
||||
void __cdecl wined3d_device_context_set_viewports(struct wined3d_device_context *context, unsigned int viewport_count,
|
||||
const struct wined3d_viewport *viewports);
|
||||
|
||||
HRESULT __cdecl wined3d_output_find_closest_matching_mode(const struct wined3d_output *output,
|
||||
struct wined3d_display_mode *mode);
|
||||
|
|
Loading…
Reference in New Issue